I have a hard time putting together what exactly happened in the The Silver Case, but it’s a testament to the writing, characters, and mood that I want to figure it out. Portions are often slow, dense, and overbearing. However, the relatable character moments, intriguing short stories, and strong visual style eventually won me over, even if I had to wade through some rough edges to get to them.
If Suda 51 represents one of a scant few auteur game designers, The Silver Case, finally released on Western shores in this remastered form, is basically his student film, a statement of intent and trajectory rather than its own cohesive masterwork. As...
The first thirty minutes of The Silver Case repelled me. The user interface was overwhelming, the primary mechanic was scrolling through text, and navigation was clunky and cumbersome. All of which, of course, make sense to anyone who's played Suda51 's...
Fans of Suda51 absolutely must play this game, but other folks might need to do some self reflection. A tolerance for the controls, a set up that the game itself comments upon as being off, is needed, and the sound must be adjusted to prevent insanity. Anybody looking to ignore these minor issues and looking for a visual novel/adventure game hybrid should study The Silver Case.
Etant un fan de thriller psychologique et plus généralement de visual novel, j'ai beaucoup apprécié parcourir The Silver Case. La qualité de son scénario et ses dialogues m'ont fait oublier son manque d'interaction. Et si ses quelques longueurs, son...
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