The ghosts in the original Pacman (Blinky, Pinky, Inky and Clyde) had unique AI traits. Which one was the least predictable?
Clyde (the orange ghost)
Blinky (the red ghost)
Inky (the cyan ghost)
Pinky (the pink ghost)
Correct Answer:Inky (the cyan ghost)
A little background…
In the original Pac Man (released in October 1980 as an arcade game in Japan), the red ghost Blinky was written to follow behind Pac-Man, Pinky is tasked with getting in front of Pac-Man, Clyde would sometimes behave as Blinky and other times wander off on his own, while Inky the blue ghost was intended to be unpredictable: he might behave as Blinky, Pinky or Clyde.
The ghosts were described in Japanese as having the following character personalities: