Thief developer says the gap between console and PC has "massively reduced"

By on December 6, 2013, 3:45 PM
ps4, pc, eidos, xbox one, thief, next generation, console war, pc war

Eidos Montreal, the creative minds behind "Thief," believe that the development gap has been greatly reduced between console and PC thanks to the PS4 and Xbox One. This is great news for PC gamers out there who are frustrated by console exclusive titles. Unfortunately it takes a lot of extra man power in order to localize titles between outlets and as a product we end up with companies who create a game for either console or PC and refuse to spend the extra money to "cross the development gap."

But that may change in the near future, and according to Thief art technical director, Jean-Normand Bucci, the gap between consoles and PC's is much smaller in the newest generation. In an interview with DSO Gaming, Bucci spoke the following about the recent differences in PC and console:

"The new consoles are very strong, very powerful. They allow for much more than what a console gamer is used to. The gap between PC and next gen has massively reduced for sure. The new consoles and high-end PC offer better frame rate, higher resolution, and many new features along with DX11 support."

Although this will surely spark another debate on "why PC is better than console," it should give console gamers a nice boost of confidence as we move into the future. When the development gap is "miniscule" we all win. Developers are happy because it doesn't take nearly as many resources to cross-platform their works of art, and gamers benefit because they don't have to worry about owning a specific system just to play a game they are interested in. I for one am really happy to hear this, and although I own both PC and console I'm excited (and hopeful) to see a day when there is no longer a technology gap between these outlets.




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1 person liked this | Ahmed90 Ahmed90 said:

This will last for a year or sth around that then the same what happened with Ps3/xBox360

until thy came up with somehow an "upgradable console" there will always be a gap

4 people like this | IAMTHESTIG said:

Say that again in a year....

1 person liked this | Adhmuz Adhmuz, TechSpot Paladin, said:

Been saying exactly this for the past 6 months as the new consoles have been getting press, no crap the gap has been reduced. Anyone with a brain knows the last gen consoles both had exclusive architectures requiring a lot of man power to cross develop and then there was the PC, which again, was very different. And they stuck around far too long to even compare to PC hardware advances. Now that everything uses x86-x64 CPUs and RAM is no longer a limitation games will be, eh sorry, SHOULD be released on PS4/Xbox1/PC simultaneously with no bull crap excuses. However, this is the gaming industry and its run by a lot of people who just don't care about final products and love to make up excuses about why they can't do their job. Finally, this will only be temporary, as the NEW consoles are barely capable of keeping up with my 3 year old gaming PC, let alone what's new and exciting from AMD/nVidia. But that's not such a big deal, because if, this is a big IF, developers make games that can scale visually for PCs we won't be having nightmares like RAGE any more. But, I live in a fantasy world filled with unicorns and gum drop fairies right?

mccartercar said:

It won't matter as PC gamers will still get fucked on the majority of games as they are "streamlined" for consoles.

1 person liked this | amstech amstech, TechSpot Enthusiast, said:

What's the max resolution for the PS4 and Xbox 1 again? 1080p?

That resolution was impressive about what....7 years ago?

1 person liked this | TomSEA TomSEA, TechSpot Chancellor, said:

I don't know if I'd use the word "greatly" in the development gap. It certainly has closed, considering the old consoles were damn near 7 year old technology. But just your average gaming PC will blow away the new consoles.

Farreach Farreach said:

This will last for a year or sth around that then the same what happened with Ps3/xBox360

until thy came up with somehow an "upgradable console" there will always be a gap

I really wish by next generation of consoles they will be upgradable

Blkfx1 Blkfx1 said:

I really wish by next generation of consoles they will be upgradable

They probably won't be called consoles anymore at that point. They'll just be SFF PCs.

IKROWNI said:

Been saying exactly this for the past 6 months as the new consoles have been getting press, no crap the gap has been reduced. Anyone with a brain knows the last gen consoles both had exclusive architectures requiring a lot of man power to cross develop and then there was the PC, which again, was very different. And they stuck around far too long to even compare to PC hardware advances. Now that everything uses x86-x64 CPUs and RAM is no longer a limitation games will be, eh sorry, SHOULD be released on PS4/Xbox1/PC simultaneously with no bull crap excuses. However, this is the gaming industry and its run by a lot of people who just don't care about final products and love to make up excuses about why they can't do their job. Finally, this will only be temporary, as the NEW consoles are barely capable of keeping up with my 3 year old gaming PC, let alone what's new and exciting from AMD/nVidia. But that's not such a big deal, because if, this is a big IF, developers make games that can scale visually for PCs we won't be having nightmares like RAGE any more. But, I live in a fantasy world filled with unicorns and gum drop fairies right?

Come on man if you believe that then your a fool. All the consoles will ever do is mess up everything for everyone. Why do we need consoles anymore with mantle, steamOS, and VR? Its just causing the game Devs to split up which causes crappier rehashed games across the spectrum. Also when games are being built for the consoles theory are leaving out tons of features to be able to play the games on consoles. Were ushering into the VR era and 4k gaming, yet instead of major dev companies focusing on these new advancements they are stuck figuring out how to get there games running in 900p @ 35fps. Your comment was soooo full of shit. December 16th the new huwai phone will have an octacore apu that will probably evenly match the power of these new consoles. Screw that shit let the consoles die everyone switch to PC and let's see just where gaming can really head to.

IKROWNI said:

I really wish by next generation of consoles they will be upgradable

So you mean as PC? They are already out and outperform consoles at every level whether it be graphics, warranty, price, or community

Guest said:

Console exclusive titles are much less of a problem, as those are one of the most important selling factors of these machines: exclusive titles, and we can understand that (at least, the more mature players).

The real pains in the *ss are:

- butchered control: Witcher 1 vs Witcher 2, Mass Effect 1 vs Mass Effect 2, Crysis 1 vs Crysis 2

all the above games have been greatly degraded in the control aspect to better fit them to console controllers.

- standalone HD texture packs: Skyrim, Crysis 2, etc.

- locked keyboard assignments

- extremely limited graphics settings: low, medium, high, ultra. Nothing else, just that four.

Guest said:

The only reason why there was and will be a gap is because while manufacturing these consoles they use current hardware. As I read above they need to create a console which can be upgraded. Any newer console is basically a PC inside. Just with a different operating system that is specific for games and movies. A console you can upgrade is the future but in doing this manufactures limit their income. If you can upgrade why buy a new one?

Guest said:

I know this post Is mostly about graphic fidelity but whats more important to gamers are, in the end, games.

I hope that with all of the sucess that steam has been getting that some developers will drop their exclusivity because, lets face it, both the xbox and the ps4 were made and meant to preform on the same level and the only real diference between the is the exclusive games they each have.

In my opinion pc is still geting "wronged" in this department, and by this I mean no great developers like polyphony digital, turn10 studios, naughty dog, a bit of square enix etc... when especially now that their architectures are so close there's really no real motive to not port those games except for remaining exclusive.

The thing is, the PC is still superior to these two in almost all points except for price point, and exclusive games, the latter I've had my rant about and as for the price point there are rummors that some steam consoles will sell for the same price as the next gen consoles.

I for one am not going to buy a next gen console just to play 2 exclusive games that I'm interested in where if they were to be sold on the PC they'd be a must buy, if it is a good game it will sell in whatever platform its in and I congatullate Steam, origin etc for the work they've been doing for PCgaming

PS: I know there are PC exclusives too like RTS's because consoles just cant handle all of those little shortcut buttons for the micromanagement, which in turn is just another point won for the pc because you can easily plug in whatever controller you want, also I cat seem to understand the point of first person shooters in consoles when a baal mouse can do a better job at it (other then again the price point for running such gaphic intensive games)

hahahanoobs hahahanoobs said:

It's about time. To keep it close, stop giving consoles 7-10 year life spans.

Ranger12 Ranger12 said:

Been saying exactly this for the past 6 months as the new consoles have been getting press, no crap the gap has been reduced. Anyone with a brain knows the last gen consoles both had exclusive architectures requiring a lot of man power to cross develop and then there was the PC, which again, was very different. And they stuck around far too long to even compare to PC hardware advances. Now that everything uses x86-x64 CPUs and RAM is no longer a limitation games will be, eh sorry, SHOULD be released on PS4/Xbox1/PC simultaneously with no bull crap excuses. However, this is the gaming industry and its run by a lot of people who just don't care about final products and love to make up excuses about why they can't do their job. Finally, this will only be temporary, as the NEW consoles are barely capable of keeping up with my 3 year old gaming PC, let alone what's new and exciting from AMD/nVidia. But that's not such a big deal, because if, this is a big IF, developers make games that can scale visually for PCs we won't be having nightmares like RAGE any more. But, I live in a fantasy world filled with unicorns and gum drop fairies right?

Come on man if you believe that then your a fool. All the consoles will ever do is mess up everything for everyone. Why do we need consoles anymore with mantle, steamOS, and VR? Its just causing the game Devs to split up which causes crappier rehashed games across the spectrum. Also when games are being built for the consoles theory are leaving out tons of features to be able to play the games on consoles. Were ushering into the VR era and 4k gaming, yet instead of major dev companies focusing on these new advancements they are stuck figuring out how to get there games running in 900p @ 35fps. Your comment was soooo full of shit. December 16th the new huwai phone will have an octacore apu that will probably evenly match the power of these new consoles. Screw that shit let the consoles die everyone switch to PC and let's see just where gaming can really head to.

While I prefer the graphical superiority of pc's anyday, many people prefer gameplay, ease of use and price point more than graphical superiority. Take away consoles and many people wouldn't game at all or they would move to mobile devices. I think there is a place and time for consoles depending on what a consumer is looking for and they don't do near as much harm to PC gaming as we claim.

ikesmasher said:

What's the max resolution for the PS4 and Xbox 1 again? 1080p?

That resolution was impressive about what....7 years ago?

50% of PC gamers don't even game in 1080p yet....

Guest said:

Maybe closer, but I still prefer a keyboard and mouse

Adhmuz Adhmuz, TechSpot Paladin, said:

Come on man if you believe that then your a fool. All the consoles will ever do is mess up everything for everyone. December 16th the new huwai phone will have an octacore apu that will probably evenly match the power of these new consoles. Screw that **** let the consoles die everyone switch to PC and let's see just where gaming can really head to.

And you called me a fool, did you not read my entire post? Did you not get my sarcasm at the end? Your the fool if you think consoles are going anywhere any time soon. Microsoft and Sony have too much market share to just let them vanish.

And what in the hell are you talking about some octa-core phone garbage being anywhere near the performance of a console. Just to elaborate, said APU your referring to uses the Mali-450 MP which has roughly 15GFlops per core maximum of 8 cores = 120GFlops, impressive, for a phone. PS4's GPU cranks out 1.84TFlops, that's over 10 times faster. CPU wise the MT6592 has 8 core running at 1.7GHz vs the PS4's dual 4 core Jaguar APU running between 1.6 and 1.8GHz along with GDDR5 memory, it just doesn't compare.

Shaun2312 said:

What's the max resolution for the PS4 and Xbox 1 again? 1080p?

That resolution was impressive about what....7 years ago?

50% of PC gamers don't even game in 1080p yet....

Can I have your source please? or is it a randomly generated number?

ikesmasher said:

Can I have your source please? or is it a randomly generated number?

its a randomly generated number. I was basically trying to say "A **** ton of gamers still don't play in 1080p." And that is true. 1080p may not be impressive to us as hardcore PC builders/1080p+ gamers, but to people who have been playing on consoles or laptops (the vast, vast majority) 1080p is still relatively new to gaming.

theBest11778 theBest11778 said:

Can I have your source please? or is it a randomly generated number?

its a randomly generated number. I was basically trying to say "A **** ton of gamers still don't play in 1080p." And that is true. 1080p may not be impressive to us as hardcore PC builders/1080p+ gamers, but to people who have been playing on consoles or laptops (the vast, vast majority) 1080p is still relatively new to gaming.

Check Steam, they keep track of all that info. Bet they have accurate numbers.

ikesmasher said:

According to steam, 55.42% of its gamers use 1080p or higher resolution. So I wasent too far off.

1 person liked this | Xasrai said:

I think everyone is missing the point of the article. Jean-Normand Bucci is saying that from a development perspective there is very little difference in the code from each console and its PC equivalent. He is saying that this will cut down on development time and cost and will, hopefully, lead to PC gamers getting more games ported to PC in a way that means we aren't getting screwed for various reasons, be they time delays, shoddy code or ongoing support. In reality, it doesn't mean anything because we will continue to see games devs not develop for other platforms when it suits them, or they are coerced in to it by the publisher (or whoever writes the biggest cheque).

What he is saying, as far as I'm concerned has NOTHING to do with graphics, merely coding.

PC's will, of course, over the console generation outstrip the performance of the consoles with regard to graphics, but the underlying code will function very similarly.

They've made this console generation much more PC-like than ever before, and when the line blurs between a console and a PC, I'm less inclined to purchase a console.

1 person liked this | Jibberish18 said:

I think everyone is missing the point of the article.

A post like this is bound for conflict. For whatever reason PC gaming fans just have to jump in and state the obvious and then Console fans seems to be more reasonable in their responses. Everyone knows that PC's CAN always be more powerful than a Console. The amount of "more powerful" = $$$. We all know that THAT gap will always grow wider as PC technology becomes faster, smaller and more efficient. But none of that matter. What matters is that finally and hopefully, PC's and Consoles can HOPE to share more games. This is a win for both parties. Because really, doesn't it suck when you have a PC and there are tons of games only on consoles and and the same times doesn't it suck when graphics and sound are better for a PC rather than a console? All about bridging the gap people.

As for Mr IKROWNI, call me wrong here but popularly speaking, consoles were around for a much longer time and before PC's. It wasn't until the 90's until PC gaming start getting more and more popular especially in the late 90's early 2000's with 3DFX, Nvidia and ATI. As for comparing a low level Octa Core A7 Processor from Mediatek to a PS4 or Xbox One? For shame.

9Nails, TechSpot Paladin, said:

It's about time. To keep it close, stop giving consoles 7-10 year life spans.

Goodness, I didn't think of that before. But now that consoles are almost even with PC's is game quality going to suffer for the next 7 years as designers aim for the median?

Guest said:

Consoles have been and still are predominantly about locking in customers to a proprietary environment. Now with both consoles actually using AMD processors and only slightly different GPU's this should be all the more obvious. Why else offering actually run of the mill PC components within thoroughly customized packaging making it next to impossible to upgrade or leave the walled garden. Given the numbers produced Sony nor MS are offering a truly attractive deal on the hardware while still locking in customers.

Guess that using market standardized PC components would be to the advantage of gamers and game developers. It will of course remove the ability to lock in customers. Still having such PC based solutions requires an OS with minimal strings attached. That may rule out any MS solution given its recent inclination to follow Apple like business practices to skim off game developers profits. Guess that a linux based OS might be superior approach. A free and open source like maybe SteamOS using standardized PC hardware tailored to the level required by the games to be played cutting out middle men like Sony and MS ought to deliver better games and hardware at lower prices.

hahahanoobs hahahanoobs said:

Goodness, I didn't think of that before. But now that consoles are almost even with PC's is game quality going to suffer for the next 7 years as designers aim for the median?

I guess we'll have to wait and see.

Darth Shiv Darth Shiv said:

What's the max resolution for the PS4 and Xbox 1 again? 1080p?

That resolution was impressive about what....7 years ago?

50% of PC gamers don't even game in 1080p yet....

I'm thinking that would be because of laptop screen resolutions moreso than desktop?

Guest said:

"December 16th the new huwai phone will have an octacore apu that will probably evenly match the power of these new consoles."

Of course they will! There is no doubt that those tiny, 3W ARM-based SoCs will match the much larger, ~30W Jaguar-based CPU cores used by the consoles, only because they have the same ammount of cores. Everyone knows that core count is the only thing that matters on a CPU, don't they? And by the way, since it has eight cores, it will also match the 125W AMD FX-8300 processors, as well as all those new eight-core Xeon E5 v2 CPUs Intel just released. It will also be twice as fast as the Core i7-4770, which only has a measly four cores.

Same goes for the GPU, since we all carry around smartphones with 100W, 2.8-billion-transistor GPUs in our pockets.

dahmi dahmi said:

Maybe closer, but I still prefer a keyboard and mouse

Are you serious ???!!! you prefer PC gaming just for the keyboard and mouse , oh you miss the whole point of the benefits that PC gaming provide , I'm I PC gamer and I play most of my games using controller

ikesmasher said:

Giving consoles 3 year life spans would greatly spread out the popu

I'm thinking that would be because of laptop screen resolutions moreso than desktop?

Thats sort of irrelevant...Many more people play on laptops or low end monitors than on gaming PCs with good monitors.

Darth Shiv Darth Shiv said:

Giving consoles 3 year life spans would greatly spread out the popu

Thats sort of irrelevant...Many more people play on laptops or low end monitors than on gaming PCs with good monitors.

Looking at Steam hardware surveys, there is a very large percentage of people on onboard gfx (HD4000s for example). To me that is junk as far as gaming hardware goes so it complements lower resolution screens well. You can't play BF4 for example at any resolution on HD4xxx imho - 20fps at 720p is just not playable.

If you are a serious gamer at all (modern AAA titles), Ultrabooks, Netbooks and most non-gaming laptops simply don't have the grunt a desktop has - desktops, particularly bang for buck, are in a different league.

So I don't think you can talk about PC gaming and not be a bit more specific about which market you are looking at...

ikesmasher said:

Looking at Steam hardware surveys, there is a very large percentage of people on onboard gfx (HD4000s for example). To me that is junk as far as gaming hardware goes so it complements lower resolution screens well. You can't play BF4 for example at any resolution on HD4xxx imho - 20fps at 720p is just not playable.

If you are a serious gamer at all (modern AAA titles), Ultrabooks, Netbooks and most non-gaming laptops simply don't have the grunt a desktop has - desktops, particularly bang for buck, are in a different league.

So I don't think you can talk about PC gaming and not be a bit more specific about which market you are looking at...

Im not talking about PC gaming. Im talking about gaming in general. And you are thus proving my point-1080p is still new to the vast majority of gamers. I wasn't saying anything about the quality of consoles or laptops vs desktops. I was simply saying that some people are just now being introduced to 1080p gaming (regardless of platform), even if we were introduced to it years ago.

JC713 JC713 said:

This is true though.

Darth Shiv Darth Shiv said:

Im not talking about PC gaming. Im talking about gaming in general. And you are thus proving my point-1080p is still new to the vast majority of gamers. I wasn't saying anything about the quality of consoles or laptops vs desktops. I was simply saying that some people are just now being introduced to 1080p gaming (regardless of platform), even if we were introduced to it years ago.

Your original post was 50% of PC gamers don't game @ 1080p so I think you were entirely talking about PC gaming? That is why I went desktop vs laptop. *Because* we were talking about PC gaming.

Any desktop nowadays with sub 1080p display is extremely low end considering people practically throw out 23.5" 1080p displays now.

technogiant said:

"upgradeable consoles"......careful what you wish for.....I mean if they did make a console with perhaps a removable/upgradeable module you may end up with situation where the devs have to develop for several "grades" of each individual console and so have less funding to put towards a pc development....so it could work against us.

But on the other hand is could also lead to games being developed with less specific "console hardware enhancements" that are just more scalable from the lowliest un-upgraded console to the highest end pc...now that would be a nice outcome.

ikesmasher said:

Your original post was 50% of PC gamers don't game @ 1080p so I think you were entirely talking about PC gaming? That is why I went desktop vs laptop. *Because* we were talking about PC gaming.

Any desktop nowadays with sub 1080p display is extremely low end considering people practically throw out 23.5" 1080p displays now.

I meant to use that as an example. And I wasent so far off. Price is irrelevant. The only thing thats relevant is the amount of people that use 1080p to game-and on PCs, according to steam, its about 45 percent that don't. Console gamers are just now being introduced to it.

Even if I was talking about PC gaming specifically (which I sort of badly implied in my OP) desktop vs laptop doesnt matter-as im simply counting the people who don't game in 1080p.

9Nails, TechSpot Paladin, said:

Any desktop nowadays with sub 1080p display is extremely low end considering people practically throw out 23.5" 1080p displays now.

I'd need to upgrade to a 23+ monitor if I want 1080. For now I'm happy with my 22" monitor. I've upgraded the tower a few times, but the monitor's always been there. As long as its working, what I own is all I need. It is the one limiting factor in my system from displaying a 1080P resolution.

Guest said:

For their cost, consoles were always and still are fast. A $400 dollar pc is not too good for gaming.

h4expo said:

I don't believe the gap is all bad. Sometimes developers will port their games and the results end up being a generic piece of software not specialized for the hardware its running on. Game enthusiasts know there is a tradition in development mentality that differs between pc's and console games. In the old days you would find games like Sims and Starcraft on console (PlayStation - N64 respectively). Only now those types of titles seem exclusive to PC's. This is a good example of hardware differences as such titles support more independent command functions lending to the use of keyboard and mouse over game-pad (proprietary) controls - the defacto standard for console systems.

Guest said:

There's only one real way to solve this: make games that play on both PCs and consoles, with whatever controllers the players want to use. Gamepad, mouse, joystick, no matter. Long as gamers can game against each other, head to head.

Me, I'll put my mouse keyboard combo against a gamepad anywahere, anytime. Just give us the same game, and it';s go time.

1 person liked this | Darth Shiv Darth Shiv said:

There's only one real way to solve this: make games that play on both PCs and consoles, with whatever controllers the players want to use. Gamepad, mouse, joystick, no matter. Long as gamers can game against each other, head to head.

Me, I'll put my mouse keyboard combo against a gamepad anywahere, anytime. Just give us the same game, and it';s go time.

Didn't MS try consoles vs PC on Halo? Average PC gamers smoked pro console gamers due to kb/mouse vs controller.

Anyway think that is getting a bit off track

Guest said:

I prefer keyboard and mouse but easier does not mean more fun. The ultimate setup was the wiimote and numbchuck, Resident Evil. The light gun for shooting and the wiimote for movement maybe would lose to the mouse and keyboard but it is way more fun and realistic.

vX Jedi vX Jedi said:

What's the max resolution for the PS4 and Xbox 1 again? 1080p?

That resolution was impressive about what....7 years ago?

That's still the basic HD resolution. Unless you have a $1500 TV you're not seeing anything better.

amstech amstech, TechSpot Enthusiast, said:

That's still the basic HD resolution. Unless you have a $1500 TV you're not seeing anything better.

You can do a simple eyefinity/3DS setup (5760 X 1080 for example) with three 1080p monitors for cheap, nab a 1440p/1600p or nowadays even go 4K. Expensive but possible. (I game at 1600p)

Its not all about output rez and these new consoles do pack a nice punch, but not a like a PC. This is as close as they will get, the next round of GPU's and features will make the gap wide again.

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