TechSpot



 

  World of Warcraft hands-on

--

World of Warcraft will be officially released to the public tomorrow, November 23rd, after a long period of beta testing which is something Blizzard has finally got us used to, but who can complain really when a high quality game gets released in the end, or at least that can be said about many of their previous titles (we will let you judge by yourself once WoW is out in the streets). I have been playing through the new Warcraft since the earlier beta tests and will give you a quick rundown on what to expect before you rush to the stores to get the game.

With the purchase of the game, users will receive a one-month free subscription. After the trial has ended, players will be able to choose from three different subscription plans: a basic monthly fee of $14.99, a three-month plan costing $13.99 per month, and a six-month plan costing $12.99 per month.

    

Right now, the lands of Azeroth, Lordaeron, Khaz Modan, and the newly discovered land Kalimdor are featured in the game. These names should seem familiar because they are territories taken from the original Warcraft line of games from Blizzard. Players will be able to play eight unique races, with two different alliances. The human alliance consists of Humans, Dwarves, Night Elves, and Gnomes. The hordes, who are natural enemies of the humans, consist of Orcs, Taurens, Trolls, and the Undead.

Note: This article was based on the early private beta test so a few things might have changed through the course of the open beta and final game.

After a player chooses what race they want, there are nine different classes that can be chosen: paladins, rogues, priests, hunters, warlocks, druids, warriors, mages, and shamans. Much like in Diablo II, there is a lot of room for experimentation with each of the different races and classes.

    

   

Each player can learn a pair of professions (trade-skills) that will allow characters to be more successful at given tasks. The game consists of nine primary professions and three secondary professions. The nine primary professions include herbalism, mining, skinning, alchemy, blacksmithing, engineering, leatherworking, tailoring, and enchanting. The three secondary professions are fishing, cooking, and first aid. A player has to choose two primary professions and can train in all three secondary professions.

Something that people do not care for with Diablo II is the game sometime relies heavily on cooperative or team play. WoW has a lot of flexibility and will allow players the opportunity to roam freely throughout the land, even without a party.

Since WoW is a MMORPG, it would be rather difficult to transfer items, gold or supplies to other characters. Blizzard solved this problem by implementing a mailbox feature. The mailbox is a service offered in many towns so players may communicate with one another. In essence, you can send a letter (something like an email), gold, and even items to other characters. This is the easiest way to transfer items to another character when no one is available to help.

One feature I really liked was the unique and intricate towns and cities. There are six major cities in the game: Stormwind, Ironforge, Darnassus, Orgrimmar, Thunder Bluff, and The Undercity. Even though each town's residents are a certain class, characters of a different class can still visit other towns. Players have the chance to interact with numerous NPCs capable of giving quests, sell items, and even be attacked and killed during raids. Sometimes it is actually a player's duty to help protect a local town and kill invading enemies if guards are not present to complete the task.

Inevitably, after a tough battle, death is bound to happen. After a player dies, there are two options and both are sometimes important in certain situations. The first option is to be immediately resurrected but be penalized a certain amount of experience points and lose 10% durability on items. The second option is to "corpse run." A "corpse run" is where a player runs back to the corpse as a ghost. This allows players to continue playing wherever they where without having to roam the area and re-kill monsters that may have re-spawned. Scouting as a ghost cannot happen because after a player dies, the ghost is not able to see monsters or players.

Currently, there are over 1,500 quests in World of Warcraft. The large number of quests insures players will always have a task to accomplish in order to receive handsome rewards that range from money, items, and sometimes more quests. The Blizzard level designers have also placed several secret locations or "easter eggs" into the game so players always have something to do when they connect to a server.

It is fairly easy to level up by using items that are purchased from vendors in town, crafted by players, and given as rewards to quests. Something that turned a few people away from Diablo II was the items provided by vendors in each act were not very powerful and could not allow players to play the game efficiently.

   

One aspect I did not like about the game very much was the transportation. Although there are unique transportation systems that allow users to go from place to place quickly, lower level characters may spend a lot of time finding their way back to town after wandering a long distance. At level forty characters can ride mounted animals, specific to each race. Humans will ride warhorses, Orcs will ride dire wolves, and Dwarves will ride battle rams. Some towns allow players to hire flying mounts for a small fee. The first few times it is fun and entertaining to make the flight, but the process can become rather boring and tedious after enough times. Also, during the closed beta, the flying mounts sometimes didn't fly anywhere or often flew in the wrong direction.

On November 23rd, Blizzard Entertainment will release its debut MMORPG, and it appears that it won't disappoint. World of Warcraft offers top-notch graphics, vast land to explore, an ample amount of quests, and servers packed with plenty of players. Although the thought of playing something like a MMORPG may turn off Blizzard fanatics, World of Warcraft is a game that should be at least considered, if not taken seriously by veteran RPG players.

Enter here to read/post user comments.


Go to TechSpot

  TechSpot Pricewatch - Computer & Electronics Prices updated everyday

-
Search:    for    

Get weekly updates on new
articles, news and contests
in your mail!




-

  TechSpot  The PC Enthusiast Resource    |    News    |    Reviews    |    Guides    |    Product Finder    |    Downloads    |    Drivers    |    Forums    |    Archive    |    RSS Feeds


  Copyright © 1998-2012 TechSpot.com. TechSpot is a registered trademark. All Rights Reserved.

Advertising | About TechSpot