AMD's next-gen Radeon GPUs might feature completely new ray tracing hardware

Daniel Sims

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The big picture: AMD has trailed Nvidia in ray tracing performance across multiple GPU generations for several years. However, a reliable leaker now suggests that Team Red is poised to reassess its strategy regarding this technology. This information contradicts previous rumors indicating that the upcoming Radeon lineup would not see significant improvements in ray tracing capabilities.

Renowned leaker Kepler_L2 recently remarked that AMD's upcoming RDNA 4 graphics cards will feature a "brand new" ray tracing implementation. While this comment doesn't explicitly state whether the forthcoming products, likely named Radeon RX 8000, will significantly enhance ray tracing performance compared to their predecessors, it does suggest a renewed emphasis on the technology.

When questioned further, Kepler elaborated that while the RX 7000 GPUs handle ray tracing similarly to the RX 6000 series, the RDNA 4's RT technology appears to be "completely different."

Ray tracing has been an area where recent AMD products have notably lagged behind Nvidia's offerings. For instance, our benchmarks reveal that AMD's current flagship, the RX 7900 XTX, experiences a significantly greater performance impact from ray tracing compared to Nvidia's similarly priced GeForce RTX 4080.

Prior reports presented a markedly different outlook. Earlier this year, sources informed YouTuber RedGamingTech that RDNA 4 would only see a 25 percent improvement in ray tracing performance over RDNA 3. This figure would likely position AMD's upcoming cards unfavorably against Nvidia's forthcoming Blackwell series and Intel's Arc Battlemage GPUs in terms of ray tracing capabilities. All three GPU generations are anticipated to debut later this year.

One aspect where sources concur is AMD's decision to abstain from the current heavyweight GPU competition, instead concentrating on more affordable mid-range offerings. Kepler reiterated previous reports indicating that no RDNA 4 card will rival the top two Blackwell GPUs – likely named the RTX 5090 and 5080.

Recent data-mined code suggests that AMD scrapped a card that potentially could have doubled the performance of the 7900 XTX, boasting up to twice as many chiplets and compute units. Meanwhile, the Battlemage series will mark Intel's inaugural entry into the enthusiast-class discrete graphics chip market.

Another intriguing development regarding AMD's future ray tracing performance revolves around the anticipated specifications of Sony's upcoming PlayStation 5 Pro console.

Rumors suggest that, despite being based on RDNA 2 architecture, it could handle ray tracing operations up to four times faster than the base PS5. This projection could potentially surpass the ray tracing capabilities of any current AMD product, including RDNA 3 GPUs that exceed the console's price range. It remains to be seen whether Sony has proprietary technology at play or if the mid-generation refresh will incorporate AMD's latest innovations.

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This should be good because the current feeling of inadequacy when it comes to ray tracing has been driving the AMD faithful to some absolutely insane talking points.
 
This should be good because the current feeling of inadequacy when it comes to ray tracing has been driving the AMD faithful to some absolutely insane talking points.

-Dont worry, one day Nvidia will reinvent rasterization and pre-baked lighting and sell it as "almost indistinguishable from Ray Racing, but with 300% more performance!"

All the kids will hail the retiring of the RTX line and the rise of Nvidia GTX and sing their praises.
 
AMD released a patent earlier this year on BVP acceleration, that is for intersection acceleration that would greatly improve RT performance. It probably the case this is actually being implemented in hardware as well as AMD actually implementing more accelerated matrix operations hardware just like Tensor cores. AMD cannot get around the fact they actually have to have dedicated ASICS for RTing operations if they are to compete and actually want to take RTing seriously.

My worry is if this is true and coming to the N48 RDNA4 card then it would basically beat the flagship RDNA3 cards in raster (well 7900XT at least) easily beat them in RTing and use a lot less power. Only thing it would trail in is memory but will probably be 16GB anyway. So that would instantly kill 7900 sales IMO if they have the supply. I guess that will be the key, they won't have the supply for a long time. Maybe they will slash 7900 prices further to make them attractive. 7900XT should be $649, 7900XTX, $749 IMO.
 
Perhaps the PS5 Pro's rumored RT performance increases are due to this. RT just still hasn't reached required status in games and often just slows things down without equitable visual improvement. It is not going away that and when done right can improve things.

If AMD can make meaningful RT improvement, say 40% or more, while providing 7900XTX raster for 40-50% lower cost, I think they'll have a winner until the next generation of GPUs.
 
Perhaps the PS5 Pro's rumored RT performance increases are due to this. RT just still hasn't reached required status in games and often just slows things down without equitable visual improvement. It is not going away that and when done right can improve things.

If AMD can make meaningful RT improvement, say 40% or more, while providing 7900XTX raster for 40-50% lower cost, I think they'll have a winner until the next generation of GPUs.

PS5 Pros 400% improvements are a furphy because the PS5 RT is pathetic and 400% is still pathetic. It needed to be 1000% at least.
 
New RT hardware huh? Only if they manage to get the drivers ready on launch day... But knowing Radeon it will take at least 6 months to get there. Like FSR3 took 9 months after XTX launch.

Each time I did own a ATI/AMD card I felt like a second class citizen because of the damn drivers/bugs and all.

I dont want to pay the Nvidia tax ever again, so AMD get your stuff woking on day one.

P.S. Or maybe Intel can pull a rabit this time, who knows?
 
Clearly Sony ordered better RT and AMD got to work, and the PC will get the improvements too.

The PS5Pro spec looks strange as they aim to improve 4x RT and there’s no upgrade to cpu or ram. The gpu hardware has to be something amazing.
 
I'm sure plenty of people using Radeon will be happy about this, but my stance has always been that ray tracing is overrated as hell, in video games at least. Nobody actually uses it, it only exists for people to turn it on, look around for shiny puddles, then turn it off for a massive performance boost. Support for ray tracing has also been weak.
 
Lets see what will they release next year. I wont do any upgrade in next months, but after a year I plan to get a new system and I'd like to build it again on amd hardware mostly.
 
People who love RAY TRACING can already do it all they want. NVidia gives them so many ways to use gimmicks to allow those in dire need of RT to use it no matter what resolution u have... cuz RTX DLSS & stuff.

But I suspect, that most of you are talking about native ray tracing @ 1440p (120+ frames), or higher rez...!

 
The elephant in the room. No dedicated ai hardware on next generation rdna 4 gpus to enhance ray tracing and or upscaling. With Lisa Sue mentioning the AI 25 times you would think that AMD would have dedicated silicon on their gaming gpu to compete with Nvidia and Intel. Even Intel has a ai upscaler.
"25 percent improvement in ray tracing performance over RDNA 3".
The same leaker channel said Blackwell is 250% better in RT than 4000 series.
Red gaming tech also was using Nvidia's pushed rumors before the super cards launched of GPU shortages as well as Wccftech which I rejected. This BS rumor was to cause mass hysteria to sell the non super cards before the super cards launched and prices dropped.
He often gets things way wrong in comparison to other leakers channels.
 
That's exciting news for AMD fans! It sounds like they're finally going to be taking ray tracing seriously with their next-gen RDNA 4 GPUs.
It's interesting to see that Sony's rumored PlayStation 5 Pro console might also be getting a big boost in ray tracing performance, even though it'll supposedly be based on the older RDNA 2 architecture. This could be due to some proprietary tech from Sony, or maybe AMD has some secret sauce under wraps for the PS5 Pro that they haven't revealed yet.
Overall, it looks like there's a lot to look forward to in the next generation of GPUs, especially when it comes to ray tracing. With both AMD and Nvidia likely making big strides in this area, gamers will hopefully have some great options to choose from.
 
The elephant in the room. No dedicated ai hardware on next generation rdna 4 gpus to enhance ray tracing and or upscaling. With Lisa Sue mentioning the AI 25 times you would think that AMD would have dedicated silicon on their gaming gpu to compete with Nvidia and Intel. Even Intel has a ai upscaler.
"25 percent improvement in ray tracing performance over RDNA 3".

The same leaker channel said Blackwell is 250% better in RT than 4000 series.
Red gaming tech also was using Nvidia's pushed rumors before the super cards launched of GPU shortages as well as Wccftech which I rejected. This BS rumor was to cause mass hysteria to sell the non super cards before the super cards launched and prices dropped.
He often gets things way wrong in comparison to other leakers channels.

laughing^

Who cares about RAY-TRACING...? Buy a used 3080 and just upscale everything using RT and you are golden... no need to spend ANY money on new tech if fondling urself ovr RT scenes is your gig.

People buy/spend big money on GPU for FRAMES to compete with others. If you are playing a single-player game then you do not care about frames... & are happy with 40-70 fps, bcz frames do not effect single player gameplay.


So many pretenders, pretending that People buy GPS's for ray tracing. How did that work out for all the 2080 suckers..? Buying a 4090 for RT for a single player game is laughable when frames don't matter, they buy high-end GPU for competitive gaming and raster.

Again... Nobody is going to spend $1,200+ to get the same exact frames (68fps) as their old card, but with RT on..., instead of turning RT off and getting 130 fps.

Imagine spending $800+ video card and having a 5 year old monitor = fail.



Lastly, RDNA3 has dedicated hardware for ray tracing and we know RDNA 4 & 5 will also. No need to lie.
amd-unveils-rdna3-gpus-02.jpg
 
laughing^

Who cares about RAY-TRACING...? Buy a used 3080 and just upscale everything using RT and you are golden... no need to spend ANY money on new tech if fondling urself ovr RT scenes is your gig.

People buy/spend big money on GPU for FRAMES to compete with others. If you are playing a single-player game then you do not care about frames... & are happy with 40-70 fps, bcz frames do not effect single player gameplay.


So many pretenders, pretending that People buy GPS's for ray tracing. How did that work out for all the 2080 suckers..? Buying a 4090 for RT for a single player game is laughable when frames don't matter, they buy high-end GPU for competitive gaming and raster.

Again... Nobody is going to spend $1,200+ to get the same exact frames (68fps) as their old card, but with RT on..., instead of turning RT off and getting 130 fps.

Imagine spending $800+ video card and having a 5 year old monitor = fail.



Lastly, RDNA3 has dedicated hardware for ray tracing and we know RDNA 4 & 5 will also. No need to lie.
amd-unveils-rdna3-gpus-02.jpg
If I am being critical of AMD of not being competitive in the enthusiast level graphics it's so far hope of them becoming more competitive. I also said ai dedicated silicon not rt dedicated silicon.
Love it when I am critical of them we get articles like this like clock work.


Also the 3080 is subjectively a good card, but my statement still holds if you want rt you big or you go for the best rasterization card for the price like the 7900xtx at $889 and falling. Questions?
 
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