Borderlands 3 Graphics Benchmark: 60 Nvidia and AMD GPUs Tested

Appreciate the detailed and incredibly thorough benchmarks. Any chance you could do some benches with different CPU generations too? It's nice to know a 1070 can still hold it's own at 1080p, but I'm curious how much my i5-3570 is holding me back.
i5-3570 can hold you quite a lot. I recently upgrade my platform from i5-3350p Ivy Bridge to Ryzen 5 3600 and I keep GTX 1060 6GB between them, and in Overwatch on older platform on 1080p low I was capped at 120 fps max with 100% CPU utilization and now I get max around 300 fps cap with 100% GPU and around 50 - 60% CPU utilization
 
I was thinking about trying it out, Epic games has a pretty nice refund policy, I think Steams is similar. I guess it's the modern DEMO.. I feel bad when I refund a game because it's boring ^^, I've only done it a few times. It looks like it has a lot of variance, maybe I can get beyond the cartoonishness. I wonder if they consider benchmarking playin lol

"When are products eligible for a refund?
All games are eligible for refund within 14 days of purchase for any reason. However, you must have not played the game for more than 2 hours.

What if a product I recently purchased goes on sale?
You can refund your purchase for a full refund and immediately re-purchase the product as long as it abides by the above guidelines, we do not consider this to be refund abuse. "
 
"When are products eligible for a refund?
All games are eligible for refund within 14 days of purchase for any reason. However, you must have not played the game for more than 2 hours."
That sounds like quite a fair policy however I'm not sure whether it would work in practice. I installed two Steam games that wouldn't run last year. It turned out to be driver issues which were my own fault however, when the games finally began to run, they both showed that I'd already been playing for a number of hours. If I did want a refund then I'd imagine I'd of had a hard time explaining that.
 
That sounds like quite a fair policy however I'm not sure whether it would work in practice. I installed two Steam games that wouldn't run last year. It turned out to be driver issues which were my own fault however, when the games finally began to run, they both showed that I'd already been playing for a number of hours. If I did want a refund then I'd imagine I'd of had a hard time explaining that.
You can also contact Steam and explain it to them and they may still give you the refund. I contacted them recently about a game that would not play on Windows 7, no matter how hard I tried and what Windows compatibility versions I tried, even though the pre-requisites in Steam said it would - and they gave me a full refund.
 
Too bad there’s no test for the 2080 Super.

Fortunately, Nvidia has the top spots sewn up and my 2080Ti is pretty much untouchable.

Great work!
That price for the 2080Ti is pretty much untouchable also. Get to pay extra for mediocre ray tracing tech.
 
That happened simply because id Tech engines have been OpenGL from the very start, so it was natural for them to move to Vulkan; id Software were previously members of the Khronos Group that developed the API too.

DirectX 12 only made its way to the likes of Unity Engine for the Xbox One last year, so it will take more time for game developers to gain more experience with it.
 
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