Detailed Xbox 720 GPU specifications leak online

By Shawn Knight ยท 29 replies
Feb 4, 2013
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  1. MrBungle

    MrBungle TS Booster Posts: 151   +67

    I wouldn't say they look "good" they are pretty much running the games with every graphical option turned off at low resolution and struggling to maintain 30FPS... The problem with consoles is that if developers want to sell a cross platform game then they must cater to the lowest common denominator. So the PC's on the high end aren't pushed to their full potential because the consoles are holding back games.
  2. aboynamedmatt

    aboynamedmatt TS Rookie

    Yeah, I probably should have said something along the lines of 'not bad' when referring to the current visuals of consoles. Maybe I'm just optimistic about lower powered units having more longevity in the console market when compared to the PC market, but, to be honest, I don't really have any hard data to back that up :)
  3. Quan Nguyen

    Quan Nguyen TS Rookie

  4. Quan Nguyen

    Quan Nguyen TS Rookie

    Here is the Benchmark btw:,3196.html

    Remember guys, this is a closed-box system so if devs could be more efficient in codes it shouldn't be the problem!
    The memory doesn't "contribute" much to the overall system performance. Only the amount counts:

    So if 8gb or 32gb is in a console, then devs wouldn't have to care about virtual memory or decompression! Sure having blazing fast GDDR5 w/ 384-bit bus helps but having 8gb DDR3 shared ram might counter that since it got a 32medibyte esram as main frambuffer. Although I disklike the fact its only 128-bit wide... could have been atleast 256-bit

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