EA should give up on the NFS franchise and reboot the burnout games or just remaster Burnout 3: Take Down and while they're at it give the job to Three Fields Entertainment who are the original game designers of Burnout, they tried to make a modern successor using UE4 with the game Dangerous Driving, although the game was arcady and somewhat fun, it had a lot of strange bugs and being such a small team but overall you can see the potential that they could make a fantastic game with enough money and resources.
Dangerous Driving was a big disappointment for me. You can see it was made by the original Burnout designers, but it just seems to lack the inspiration and spark they had when the PS2 games were made. My main gripe was that I thought the road/track designs are terrible and not very well suited for Burnout-style racing. There's no flow to them and almost no opportunity locations for takedowns.
Plus, there's the problem of the music. Since it's an indie production I can understand the game not having a licensed soundtrack like Burnout 3 or Revenge, but why no music at all? I also loved the original instrumental soundtracks from Burnout 1 and 2, I wonder if they couldn't get in touch with the original composers or just create something similar. Even a placeholder soundtrack using some decent Creative Commons music would be better than nothing.
Even more disappointing is that the game doesn't allow players to set up a custom soundtrack using songs in .mp3, .ogg or .flac format sitting in our hard drives, the only way to have in-game music is by using the ONE music streaming service that the game supports... ridiculous. I don't recommend it.
And I agree that EA should remaster all the PS2 era Burnout games, but I doubt they'll do it. First, if they want to remaster 3, Revenge and Dominator (my favorite), there's the issue of the soundtrack licenses. But more important is that EA isn't a company known for having too much consideration with their past titles, I mean, have they ever remastered or remade a single game? I can't remember any.
To me, "Need For Speed" was about racing exotic supercars in exotic or amazing environments. The long open roads through nature, past small villages and mountains and waterfalls and what have you, while also leaning towards "simulation" somewhat. - They turned to the "Pimp My Ride" and "Fast and the Furious" tuner-car-fad of the early 2000s set in an open world, which admittedly was fun for a while, but then they kept doing it for like 10 years and it overstayed its welcome (in my opinion). - Then they also tried to do the "professional" racing on closed circuits with instalments like "Shift" (led by "Pro Street"), which just goes against what "NFS" is about entirely (even though, if you look at the name, it could be anything, but not when you look at the first bunch of games).
I don't know why they did that, perhaps to discourage people from street-racing or some such politics.
They should really make it about street-racing amazing supercars and concept cars that most people probably would never even SEE in real life, let alone touch or drive, and put them on amazing and exhilarating tracks again.
I think it's really odd that after nearly 2 decades and dozens of installments trying lots of different styles in hopes of returning the NFS series to its former glory, with varying degrees of sucess, EA never even once gave themselves a chance to simply try a return to form with a game based on NFS 1 and 2. Like you said, "racing exotic supercars in exotic or amazing environments.", plus controls and gameplay leaning more towards simcade than arcade with heavier feeling cars and such, and an instrumental eurotechno soundtrack. No story nonsense either, except maybe a comeback of the Mr.X cutscenes (from NFS 1)
Like I said in my earlier comments the closest we got to this is NFS: The Run, which I recommend, but it's still not quite a full revival of classic NFS. For one, the gameplay and controls are still the same Burnout-like gameplay of all NFS games since Hot Pursuit 2010 - and there are too many BMWs and VWs.
Need for Speed Shift is still around, btw. Project CARS == NFS Shift 3, PCARS 2 == NFS Shift 4. I'm glad they moved it to a different franchise.