Badvok
Posts: 388 +212
Is it possible to pirate an online-only game?Yes, you dont own the games, which is why you are morally right in pirating them instead.
Is it possible to pirate an online-only game?Yes, you dont own the games, which is why you are morally right in pirating them instead.
Ask the folks that shut down ksp 2 lolNothing but hope,
Ridiculously radical question if you ask me.
Why would a company kill a game before it has time to make back the millions is cost to develop?
This legalese is only valid in their dreams as it's so expansive and nonsensical that it won't be able to be upheld in court. There have been several cases in which courts ruled that an EULA does not in any way override the law. Get out of the fascist (corporate) western world and you will realise that there is a wider world.Yet another mess to keep the lawyers happy!
This is The Crew EULA
https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/the-crew-2-eula-en.pdf
12 pages of undecipherable legalese, to which everyone agreed without reading a word. Somewhere inside, it says (but in other words, of course) :
There should be a law that the EULA of a software product or service should be max. one standard A4 page long where it's clearly stated whether you pay to own the product or you pay a fee to use it, along with the obligations of the seller.
A game whose development team was canned after release?Ask the folks that shut down ksp 2 lol
While it is lame, any game that relies on servers to run is going to go off-line eventually. The Crew 1 is a pretty bad game, there can't hardly be anyone that's actually upset they can't play it anymore.
Counter-Strike: SourceIm surprised they supported this game for as long as they did, 9 years? That is insane.
Thats a good game, that people still play, and has no licensing to keep up.Counter-Strike: Source
Release Date:
1 November, 2004
Last Game Update:
February 18, 2025
https://store.steampowered.com/news/app/240/view/689716592460694165
I don't know where to start as to how silly this is. ..shakes_head.. ..rolls_eyes..Many users already understand that buying a digital game typically grants a license to access the software – not true ownership.
When someone invests a lot of time in a game, it often starts to feel like a part of their identity / personality. So, if that game suddenly becomes unavailable for any reason, they can experience a real sense of loss. It's not simply about “owning” the game. It's about the genuine psychological impact the restriction would have. For instance, if Fortnite were to shut down, many players who have grow up with it, they would be deeply saddened and it could even potentially spark public outcry.
Myth.Open source is the only real ownership.