EA's open-world Star Wars game has reportedly been canceled

midian182

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In brief: Bad news for those looking forward to Electronics Arts’ open-world Star Wars game: according to a new report, it’s been canceled.

Back in October 2017, Visceral Games, the company behind all three Dead Space titles, was shuttered by parent firm EA. In addition to the closure, development of a Star Wars project codenamed Ragtag was taken over by EA Vancouver, which had been assisting with the game.

Work on this Star Wars had been directed by Amy Henning and was described as a linear action-adventure game, much like Uncharted, which Henning also directed, but EA vice president Patrick Soderlund said it would to undergo a “significant change” following the closure of Visceral.

While some of its assets were retained, the Star Wars title was reimagined as an open-world game. Soderlund said this would offer “a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore."

According to Kotaku, the rebooted Star Wars title, which had been given the new codename of Orca, has now been killed off. It would have seen players take control of a scoundrel or bounty hunter able to explore different planets and work with various factions. A sort of GTA meets Star Wars, perhaps?

Orca was reportedly canceled simply because of its distant release date. EA wanted something available earlier, so it was killed off in favor of a smaller scale Star Wars game that should arrive late next year, which could coincide with the release of the next generation of consoles.

It’s not all bad news, though, as there’s hope that work on Orca might restart once the new Star Wars project is complete. But even if it does, we’ll be waiting a very long time before seeing the finished product.

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Sounds like a smart move on their part .....
Smart move!?? they closed one studio that WAS working on a small scale game and was planning to launch in late 2019, now in 2019 they killed the move that "Mr. progressive" battlefield killer Soderland wanted, to pursuit what was originally intended.

They fired off a whole studio because they did not wanted an Uncharted like game (Which would be amazing for a SW game) and now that Mr Dickhead is gone, they want the original idea back because of time and money savings. Nothing about any of these is smart, sounds like they are backing up on a string terrible decisions trying to copy the SONY approach with smaller history driven games.

After the Rant, reading it back, now I get it, it do look like a smart move, LOL.

Edited the grammar...
 
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I thought it sounded like fun... I still have some fond memories from Star Wars Galaxies.

Star Wars strikes me as a good choice for a sandbox game.
 
"... smaller scale Star Wars game..." Sounds to me like a new game for smartphones.

Star Wars 1313 had potential to be a great game, but I am still waiting for KOTOR 3.
 
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