Epic Games founder believes virtual reality will be indistinguishable from real life within a decade

By Shawn Knight ยท 18 replies
Feb 19, 2015
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  1. We've had a hunch for a while now that virtual reality is going to be the next big thing. Epic Games founder Tim Sweeny not only agrees, he believes the technology is going to change the world.

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  2. stewi0001

    stewi0001 TS Evangelist Posts: 1,681   +1,080

    So are they promising holodecks? ;P
  3. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,728   +3,701

    What a joke!
  4. Tekkaraiden

    Tekkaraiden TS Evangelist Posts: 997   +93

    That would be awesome!
  5. Jack Meoffski

    Jack Meoffski TS Booster Posts: 49   +35

    I love my Samsung Gear VR so far
  6. Time to invest in the porn industry
    Wendig0 and MattMxR like this.
  7. Queue the Lawnmower Man
  8. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,728   +3,701

    Will the name of your establishment be called "Quark's Bar"?
  9. Uncle Al

    Uncle Al TS Evangelist Posts: 3,350   +1,991

    Boy oh boy .... you can bet it will bring identity theft to a whole new meaning! Of course, those old porno movies are going to be spectacular! Wooo Hoooooo!!!!!
  10. drjekelmrhyde

    drjekelmrhyde TS Addict Posts: 249   +63

    Not until they make them smaller and they must have the ability to turn the screen transparent in a second.
  11. 9Nails

    9Nails TechSpot Paladin Posts: 1,215   +177

    Compare Call of Duty 2 vs. Call of Duty Advanced Warfare, and you're looking at about a 10 year gap in development. So that's the bad comparison benchmark that I'm using to predict what sort of improvement's that we'll see in the next 10 years. But wow, those games look so far apart in appearance that it's funny!
  12. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    I think Mr Sweeny's first VR program should be him really going out on a limb.
  13. treetops

    treetops TS Evangelist Posts: 2,073   +219

    People said the same thing in the 80s. GL.
  14. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    I think we are about halfway through the 'uncanny valley' or the creep curve at best.
  15. MonsterZero

    MonsterZero TS Evangelist Posts: 440   +223

    The graphics are going to have to get way better.
  16. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    oh I don't know, consider this.

    One side of this face is CGI and the other is real.
  17. deemon

    deemon TS Addict Posts: 253   +70

    Is this Epic games founder hallucinating or something?
    NOT going to happen in the mainstream (in some lab environment with few supercomputers.... maybe).
    Doesn't he see how the games developement and everything has slowed down in last few decades? To make any VR anything close to lifelike, the computers need to be 100+ times faster than they are today. The polygon count .... the real life like physics we have never ever seen in any games before... for a reason (the computers just can't handle it yet).
    Still image does not prove anything. We all know we can already today render lifelike still images. All the difference comes from realistically applied physics and stuff. Does this CGI pic come with every single hair separately modelled? Does it move in the wind? Can one move them around with finger? Pull one out (so the skin also is pulled etc.)? What about just cutting his face? is the CGI even skindeep or just skin surface? what about other tissues below skin? if I cut his face will I get to muscles and bone at some point? Realistically flowing blood out of the wound (that you can alter by applying pressure)?

    Lifelike VR without smells is just a joke.
  18. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    Hence my comment...
    "I think we are about halfway through the 'uncanny valley' or the creep curve at best."
  19. Emexrulsier

    Emexrulsier TS Evangelist Posts: 574   +72

    So we are NO WHERE near being able to full render realistic environments in realtime (the keyword is realtime) yet some guy who worked at Epic on cartoon looking games believes in as little as 10 years this will be possible...

    Yes we can render photo realistic environments, that react to different situations but none of these are done realtime, many takes several hours of not days to render the scenes this is why cutscenes in games are generally much better looking than the game itself..

    It's kinda what deemon is saying, we just don't have the processing power and are a lot more than 10 years off. Maybe when we hit the mutli core terahertz processors it will be possible but based on the fact the current average processor speed is 3Ghz and 10 years ago it was 2.5Ghz so in 10 years the mainstream processor has only increased in raw speed (yes I know their has been improvements etc in efficiency etc etc) but we have only increased 50Mhz a year we have a long long long time before we hit 1000Ghz (20,000 years?).

    PS don't start comparing this to super computers we have now, yes they exceed this but take for example the worlds fastest super computer has 3,120,000 cores (32,000 CPUs), a power requirement of 18,000 KW, it is kind of out of the reach of a typical home user .... and it crashes when loading steam :D
    Last edited: Feb 24, 2015

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