Except that Intel is a behemoth that as of the time of the 1080Ti's release had a market cap 20x higher than AMD, with 100x higher earnings and 40x higher revenue. NVIDIA also had something like 80% discrete GPU market share at the time (and 90% of the profits), yet a nearly broke AMD was able to go from that to competitive/leading again two massive companies both many times their size (at the time).
You would think with those sort of resources, Intel could have done a little better than produce a GPU series that is 2 years late and can't compete with the bottom range of a soon to be superseded GPU generation.
Personally, I find that pretty easy to make fun of.
All of this is accurate but I'd like to explore why I went as far as to add why intel will probably never be able to work with game developers and engineers to improve their software stack.
And that's because it's just not on their culture: several decades ago they were able to start with a few successful products simply because they were among the first widely available computer CPUs (Think all the way back to 186, 286, 386, etc.) It didn't went without any speed bumps as the early AMD efforts with the K2 and later the Athlon were really close to reverting a lot of that advantage.
But intel's corporate culture quickly grew up to be much of what we also saw with close collaborator Microsoft during that same late 90s early 00s era which was just monopolistic practices: Why compete on performance and value if you can just insinuate yourself directly with backroom deals to the people who buy the most PCs which are other corporations. Specially on the server side they quickly established attractive deals with very effective long term deals that locked down intel as an institution.
This means intel very rarely needs to compete too much and why AMD is able to make some comebacks the current one being the strongest so far. But the reason intel has the space to regroup and come back with more compelling products it's because they still have those very large overall deals all around the enterprise and data center world that they've built over their 90s reputation all those years back.
So the corporation might hire a 'Serious' team of engineers for Raja and such and fully commit to enter the GPU market to disrupt it but well, Nvidia has been able to establish a very solid lead in the compute world for servers in much the same way intel themselves established their dominance many years before them. So they don't have the same advantage and honestly, they don't have a good company culture to work with other companies: they're simply not used to actually consider and value the input from their partners when it comes time to optimize drivers because well, they never had to do that to get to where they are now as the top dog of the server and enterprise dog (Still, though it's rapidly declining, rapid by the super slow rate of renovation in data centers at least) so they just don't have a culture of actually working with software engineers outside their own company or the level of dedication it takes to actually optimize drivers.
That's why I think that they're just not a good company to work with overall: they're very inflexible and always want absolute control of what products they sell and don't react to business partners and customer demands, they have to be literally forcefully dragged forward by much more flexible companies in terms of what they want to deliver for servers like AMD and on the GPU side Nvidia that while controlling, they're willing to actually put down a ton of money into not just optimizing drivers but making sure game devs are very invested in working closely with Nvidia because of their endless sponsorship deals: Would you rather work with an intel engineering team that probably ignores most of your white papers and request for feedback when you can't seem to get their new GPU to perform as it should or would you rather work with the guys that after just a few public nods show up with a brief case full of money and fancy new tech for your game engine and an overall deal to heavily market the fact that they're partnering you for extra features?
Who do you think will be more invested in working with you to optimize drivers and issues on your game engine (If my speculation turns out to be accurate which I think there's a good chance)