LG unveils 45-inch OLED gaming monitor with 240Hz refresh rate

Tudor Cibean

Posts: 162   +10
Staff
Editor's take: Judging by its specs, LG's newest OLED gaming monitor seems to be a great competitor to Alienware's well-received AW3423DW QD-OLED ultrawide. However, the make-it-or-break-it feature for many people (other than the price) will likely be its extreme 800R curvature.

On Friday, LG announced two new premium monitors, including the UltraGear 45GR95QE. It features the same 45-inch ultrawide OLED panel with a WQHD (3,440 x 1,440) resolution as Corsair's recently-unveiled Xeneon Flex 45WQHD240 monitor, but it's not bendable, instead opting for a fixed 800R curvature.

The 45GR95QE provides 98.5 percent coverage of the DCI-P3 color space and supports HDR10. It also has an impressive maximum refresh rate of 240Hz and variable refresh rate support (likely both FreeSync and G-Sync Compatible), making it an excellent choice for gamers.

For connectivity, the 45GR95QE has two HDMI 2.1, one DisplayPort 1.4, a 3.5mm headphone jack, and a handy USB hub with two 5Gbps USB-A ports. The included stand offers a height adjustment range of 110mm, -2 to 15 degrees tilting hinge, and -10 to 10 degrees of swivel, but no pivot support.

The second monitor LG revealed today is the productivity-focused UltraFine 32UQ890. Its display specs are nothing to write home about, as it has a 31.5-inch IPS panel with a native resolution of 3,840 x 2,160 and a 60Hz refresh rate.

However, its standout feature is that it ships with a self-adjusting monitor arm. The 32UQ890 has a built-in camera that continuously analyzes the user's posture and makes subtle changes to the screen height (0mm to 160mm) and tilts -20 to +20 degrees to help maintain a good posture and prevent them from remaining in a single position for too long.

It has three ergonomics-enhancing modes: Continuous Motion, Periodic Motion, and AI Motion, with the latter being the one that tracks your eye level and adjusts height and tilt whenever a change is detected. The monitor arm clamps onto a desk, so users can also manually extend, retract, and swivel (-270 to +270 degrees) the screen.

LG didn't mention pricing and availability details for its new monitors, but they will be on display (no pun intended) between September 2-6 at IFA 2022.

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neeyik

Posts: 2,267   +2,740
Staff member
No displayport 2.1? no go
Why must it have DP2.1 for 3440 x 1440, 240Hz? The HDMI 2.1 port is more than enough, assuming it supports FRL 10GHz. Besides, DP1.4 is good enough for that resolution and refresh rate with DSC, and the use of compression is arguably not going to be noticeable in gaming.
 

bandit8623

Posts: 442   +242
Why must it have DP2.1 for 3440 x 1440, 240Hz? The HDMI 2.1 port is more than enough, assuming it supports FRL 10GHz. Besides, DP1.4 is good enough for that resolution and refresh rate with DSC, and the use of compression is arguably not going to be noticeable in gaming.
its not. dsc adds latency. you are right that most wont notice, but if I have the choice im going no dsc. reason I run my g7 at 8bit 240hz. no dsc. and yes I can tell a difference.
 

neeyik

Posts: 2,267   +2,740
Staff member
its not. dsc adds latency. you are right that most wont notice, but if I have the choice im going no dsc. reason I run my g7 at 8bit 240hz. no dsc. and yes I can tell a difference.
Fair points. What input do you use for your G7?
 

bandit8623

Posts: 442   +242
Fair points. What input do you use for your G7?
display port 1.4. it has a hdmi 2.0 port.

supposidly less then .5us latency but not sure I believe it. I could be wrong. and maybe its just my monitor combo with my rtx2070.

I did recently update my monitors firmware, maybe its diff now
 
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