But they are boring, not revolutionary, not exciting. They are good businessmen only, but zero understanding about what really moves the gaming market: Emotions. I don't feel any emotion (positive at least) having to deal with their crappy Wii or with their little boring things like Switch. OK, it is difficult to express what I really want to say.
Ok... So... I'm simply going to tackle the revolutionary part with a couple of examples. The rest will speak for itself. Nintendo is supposedly not revolutionary, while;
- Having Mario and Pokemon as a franchise, which were revolutionary from the beginning
- Having a successful handheld with two screens, including a touch screen, and using that touch screen to have gameplay never seen before
- Having a successful console with motion control at its center. No other console did that before
- Having a successful device that is basically both a handheld and a home console.
You may find them boring and not exciting, but the data tells otherwise. There is a reason the best selling games exclusive games are all Nintendo games.
MS dont need to make a profit off of a console which is they don't worry about console sales. They are in the services/software business, like they always have been.
And Nintendo aren't...? Microsoft has a myriad of software and services. Nintendo focuses this on mainly games.
Saying that Microsoft don't need to make a profit off of a console is backwards. They HAVE to sell the console at a loss to get any sort of fan base / market share in the first place. If there is one complaint that was always thrown at MS is that you don't need an Xbox if you have a PC. It's only now that they are actually capitalizing on this. And at least they are innovating with GamePass.
Sony nor MS has never tried to compete against Nintendo, they never have needed to. They have tried various things n products to see what's best or works for their company.
So the reason that both Sony and Microsoft went with motion controls just after the success of the Wii is just a coincidence... Uhuh... Of course....
The kinect actually wasn't a failure. It may not have done what MS wanted originally but it did n does work in other areas that it wasn't intended for. It's tracking capabilities were groundbreaking.
That it worked in other areas is irrelevant. We are talking gaming here. Let's stick to the subject at hand shall we?
Whether something is a failure or not is whether it was profitable or not, helped the gaming platform or not, and got users (I.e. gamers) interested or not. Kinect was not profitable, it ruined the reputation and success of the Xbox One, and was ditched by pretty much everyone in the gaming space.
How 'groundbreaking' it was is irrelevant if it couldn't appeal to the mass market. The PSP is another prime example of a product that on paper was great but in practice was simply a failure.
Strong hardware is everything to the right buyer.
Yeah. Bugatti is also everything to the right buyer. But most people still have Toyotas.
Nintendo don't cater to pc gamers, graphics or memory. The new consoles can n do.
There is a market for just about everything in this world, just need the right market n marketing to make money.
A lot of PC gamers would actually buy a Nintendo console on the side, while they are hard-pressed to buy an Xbox and even PlayStation on the side, especially today. If you care about hardware, PC is the primary option. If you care about innovative gameplay or exclusives, Nintendo is still king. The PS and Xbox are for the ones that either don't have the money to buy a PC, don't have the know-how to build a PC, or are simply brand-loyal to either console.
Gaming is about having unique interactive experiences. Improved hardware can enhance those experiences, and that is all welcome. But better hardware should not be the primarily goal in and of itself, because it does not automatically mean better games. Example? Which game is better?
Need for Speed Underground 2, or, Need for Speed Payback...?
Halo CE or Halo 5?
Mass Effect 2 or Mass Effect Andromeda?
Exactly.
The ones that care about the most powerful hardware are not actually interested in gaming, but in bragging and prick-waving about their purchases. That's why there are so many console warriors. That's why there are so many Intel/nVidia/AMD fanboys. And that's why it's so offensive to people to say that Nintendo is the most successful gaming brand and platform out there. They cannot accept that weaker hardware can actually be more successful than stronger hardware. Unfortunately for these people, the numbers speak for themselves. Hardware is a means to an end, not the end in and of itself. Nintendo understands this better than everyone else.
And I'm far from a Nintendo fanboy, before someone calls me that. I game primarily on PC, I actually have an Xbox One, and yes, I did buy a Switch recently, and, it's great. But, if there is one thing I really dislike about Nintendo is how aggressive they are in cracking down on communities, like what happened to that ROM site owner, or, shutting down PokeMMO, instead of embracing it or adopting it. There was no need for that. That's all unfortunate, but, they are the most successful gaming brand for a reason. Denying that does not change reality.