Evernessince
Posts: 5,469 +6,158
The problem is the pricing model is broken.
Look at major websites/services that work and those that don't. Amazon, newegg etc, they work, because every minute down is lost money. healthcare.gov doesn't work, and why should it? No money lost if it's not working. If your game server isn't working for a game you ALREADY paid for, they don't lose any money. that's the problem.
I used to play WoW ($15/month subscription) and outside of short scheduled maintenance breaks it had a very good track record (at least during the times of day when I played). If they didn't people would quit and stop paying their $15/month. Blizzard rolled out content regularly too so people stayed interested.
But people don't want to pay for a subscription, they want to buy a game and play for free. I guarantee that if games were free to own, but pay to play based on time we'd see FAR better results out of the game makers. Put the risk on them instead of us when something is broken or down.
that's because advertising is what makes them money back. If quality made them money, they'd spend money on quality. Complain all you want, but ask yourself if you're willing to pay for a game subscription.it doesn't sit right that companies can spend millions of dollars on advertising
What we need is a Netflix for games. pay your $30/month and get access/logins to a bunch of them.
If you payed for a game then you didn't get if for free. The traditional sales model of games is called P2P or buy to play.
Your trying to compare MMOs to standard games and it just doesn't work. You expect every game company to maintain servers and every person to have a connection good enough to support that model? How does this even encourage them to release games that aren't buggy. If anything I would rush my game to market so I can start collecting Micro-Transactions as quick as possible. I'll promise to fix the bugs later after you've already given more a load of cash. Making a game always online and free to play only encourages company to rush out content they can sell, not actually good and/or bug free.