First there is regulations but the penaltys are weak especially for foreign based company's. Worse flops were StarTrek online,OG Star Wars, and Final fantasy online, Star trek supplied half its content at launch because head dev wanted klingon front runner before quests and story added, Romulan was finished but not released for a year or two, most the game was broken but funding sorce gave a timeline even though dev said game would take another year to finish. FF was actually pulled offline and dead for almost 2 years of complete rewrite, the OG srsrwars launched missing space...that was a launch promise took 2-3 years to fix, and they changed entire game prior even Lvling system. All offerd forms of refunds. Pearl Abyss with BDO made a lot of promises to never make sertain services pay base in NA and EU, but after a buggy launch went as close to you can get to pay to win, loosing over half its gamer base that was promised, and all real profesional guilds. They litterally only gave refunds by legal contact or credit legal contact but most the population received refunds that asked because Pearl abyss was found to have openly lied in interviews to hype the game. Cyberpunk is a good game if you can run it and it's E3 demo was legit the game only thing removed was small stuff like train system replaced by eq style port system, the media really did most the raking over coals of this game hyping the undeliverable game that was bs slander. Only issue game had was preparing the previous Gen consoles because both companies required a version for those next Gen was fine, pc, stadia etc all fine amd you got what was promised. But to be strong armed into downgrading the game its going to have issues esp with 5+ versions of previous Gen. Was meant to be groundbreaking tech pushing game not catering to rules of 2 companies policy on 2 year requirement to do both generation. Data on the older consoles wasn't fully given at first as well so can't bash CD red as much as Sony and Microsoft. But it does deliver as advertised and more to come. Even on my oldest xbox one possible it ran smooth after a week or so had no bugs. Just lacked graphics of my pc version. Or series x/ps5. No man's sky's issue ran into a delivery push by investors much as StarTrek (now the game advertised years later as well). Sony was notorious worst offender for this and bad support back in the day and lead to the eventual dismantle and selling of Sony Online and all its games and people's information. Blizzard had a few hiccups for almost every content launch I.E sailing in the sky of a desert server crashes. SWTaoR rushed launch with a outdated server system and poor raiding server set up to where only so many raids could exist at once, litterally jacked the entire game up if to many guilds tried to raid at same time for progression, then they made all the free content and collectors perks content you had played with for months content you had to pay for....that was a bit underhanded and borderline extortion and illegal. I mean hell BDO and several game company's took flack for a gambling based rng for actual money which is not legal but its hard to enforce and a lot of money. ESO biggest trick ever pulled animation canceling wasn't supposed to be in the game but when it was found in testing breaking the game it would of required a full re-write and launch was to close so they said well fix eventually in future content, but it proved to game breaking to attempt and they gave up then convinced people it was supposed to be there. Also now years later it's the game originally advertised minis that bug. Didn't launch with all the content and skills etc because there was a dev swap before launch that rolled all content put of the game because he didn't understand MMO and it was different from Morowind solo play made him uncomfortable with his emersion. So years of testing and data content were pulled, just for game to flop and have it slowly put back in as new content lol.There is no regulation when it comes to games. Devs and pubs can do what they want. It's not their fault though. It's ours.
It's worth buying regardless of all the bs people are saying, it's like old-school shadowrun meets GTA and I missed the shadowrun style. It has a lot of emersion, some stuff will fk with your head, and with DLC on the way. Probably more innovative than most the crap people lust after out there. Skills system etc, crafting is good and bad at se time just because lacks multicraft on console so far amd has some ruff rng in crafting. But it has more to offer than most everything on the market. And playthrough ability so you can test multiple endings. Few things removed till later dlc I.E Trains for EQ ports, mansions etc you can still glitch to lol. You can customize a lot of your skills set I tried a samurai style, hacker style, tech wiz that can shoot through walls, and heavy gunner so there is a lot of playstyles you can dork around with. To many haters that haven't put the hours enough into it or want insta gratification. Lile Fenix Rising is utter slaped together last min trash from other games that doesn't quite line up, with poor mapping, and discovery, and combat but people love that game with a defensive hardon. Cyber slaughters it on all that.Haven't pre ordered for years after being burnt. Still haven't brought CP2077 as they just seem to keep breaking things as the fix things! Refuse to buy now until it is out.
Do you go about buying everything like that? "It's fine it doesn't work when I actually buy it, it'll be fixed! Maybe.". Sure, AAA game development is expensive, so they need to cash in as quickly as possible. But, it's actually a slap in the face of people buying early at full price. Paying more, getting less.This is nothing like snake oil salesmen. From what I've read, Cyberpunk 2077 is a great game, just buggy and performs badly on certain platforms -- something which has since been improved. The thing about games is that the get fixed and improved.
You're being suckered. His point isn't that AAA gaming is overhyped, his point was to specifically attack CPDR and Hello Games for botched launches and to try and cement them as being the poster boys for it, rather than EA, who actually deserves the scorn.His tone is a bit 'angry man', but he is absolutely 100% right.
Poor quality control alongside media overhype and a gullible audience are the hallmarks of so-called AAA gaming these days.
Just why people pre order games in these times of digital distribution is an absolute mystery to me.
Kudos to Techspot for the article, and I urge you to call it out louder..
We can dream for both, but, you know, people.Precisely. The only regulation that will work is for gamers' to stop paying money for poor quality and dishonesty.
My last pre-order was Battlefield 4. If anyone can pre-order after that trash launch, they are not human!Haven't pre ordered for years after being burnt. Still haven't brought CP2077 as they just seem to keep breaking things as the fix things! Refuse to buy now until it is out.
At least their game is fully optimized. It can do 4k 120fps and 6k 60fps now. Hope I'm not offending anyone but how can people defend big companies for giving them an incomplete, buggy games and badmouth a company that actually has a quality product and really delivers on their promise? He has a very valid point.Oh the director of an NES Metroid clone criticizing big companies with new ideas? Yeah I'll disregard
Five people liked this? It doesn't even make sense.
1. NMS was made by Hello Games, which is a fairly small studio. And CDPR was seen as an industry darling before the Cyberpunk fiasco.
2. Cyberpunk isn't exactly dripping with new ideas, it's a different take on genres and stories we've seen before.
3. "NES Metroid clone?" So you've never actually played either Ori game I take it? I guess you'd call Guacamelee and Hollow Knight "Metroid clones" as well? All of those games are metroidvanias, but they're all very different from each other. They're all amongst the very best in the genre as well.
One to talk about snake oil salesman.
As for No Man's Sky, the studio behind that has been working hard to redeem the game, far harder than the likes of EA has on Anthem, by point of comparison. One should ask why ResetEra has it in for more independent studios like CDPR and Hello Games but turns a blind eye to EA?