Most of these complaints are coming from the console players, not PC. People with a base model PS4 or Xbox One had a really hard time with the game, so I can't blame them for complaining. I think this game would have benefited from a staggered release like GTA VHmmm, strange take on it all. I preordered Cyberpunk 2077 and on launch day was playing the game smoothly and with all features turned on. I played just over 200 hours of that game, beating it twice. Well worth it's price, I enjoyed the game completely as is.
Worth noting is that I am one of the rare people with an RTX 3090 in my machine, and therefore was able to render everything the game had at maximum glory, and it was amazing. Even the one game breaking bug that happened with one of the patches never affected me directly due to having been past that part of the game when the patch came out and caused that bug. Also was never harmed by the 8mb savefile size bug either, though was aware of it at the time.
I feel zero need to bash CDPR or sue them. I got my money's worth, exactly as hoped and expected. I'm sorry for those of you who didn't, but I cannot help but feel like most who didn't failed to plan for this game properly. If my 4 year old PC with a 3090 upgrade only could handle this game so gloriously, then I have little mercy for those having problems with more modern machines and this game. Poor part planning and likely a Radeon in that machine... That's what you get.
If Cyberpunk 2077 had been an AMD sponsored title, bet your bottom dollar that I would have secured a 6900XT instead of 3090. It was kinda obvious before launch how this game would go.