Portal 2 faces backlash over paid DLC, short campaign

with tax the game cost around $65 singel player is too short they should offer free DLC. To make things worst playstation network is down no coop.
 
Wow people will find anything to complain about these days..... The online shop is an extra it didn't cost any extra, and nobody twisted your arm to buy the indie game package ( I know I didn't) stop your whining and just enjoy an awesome squeal (cause we don't get to many good ones).
 
Portal 2 is the first game I have purchased in years. I played the original at the prodding of a friend of mine, and it is the first 3D shooter type game that has been worth my money since the original Half-Life. Its fun, challenging and with the add-ons and user-created content, it has a lot of replay value. Perhaps not so on the console versions, but the PC version is worth every penny.
 
Early adopters get shafted, yay.

I bought the pack with the indie games, so Portal 2 cost $40 for me.

I'm glad to see my loathing of the ingame cash shop is shared by many people too.

I also disliked how different the menu was, but no doubt that was done for consoles. No familiar configuration screen like on older valve games, but instead replaced with garbage menus like the Left 4 Dead series, except now they have a long animation time between screens.

Graphically, it wasn't much different from the original Portal. I haven't played the single player campaign yet, but co-op was incredibly short and incredibly easy.

Where is Valve's old self gone? They seem to becoming like Blizzard, which is why I just now picked up SC2 for $40 (I didn't want to pay more than $30, but the prices of Blizzard's games rarely go down).
 
who are these people? if you spend your days repeatedly checking the comments to see if someone has replied to your comment and it isnt your job, then you my friends should thank god for a game that fills your day with even 10 minutes of entertainment to distract you from your oh so boring of an existence, i wont be coming back on to see if someone has replied like a child waiting for santy claus do deliver my presents because frankly id rather eat my own eye lids and never sleep again than become the type of person that is never happy, always complaining, spends money then moans about spending money, these type of people and you know who you are, disgust me. Stop whinging, If you or one of your small number of friends owns a noose then please borrow it.
 
"Portal 2 is selling like gangbusters, nearly universally praised, and will probably end up GOTY even though it came out in April."

You must have gone off the wagon if you really believe Portal 2 will get GOTY. What about Crysis 2, Brink, L.A. Noire, Duke Nukem Forever, Dead Island, Max Payne 3, Rage, Gears of War 3, Arkham City, Uncharted 3, Skyrim, Mass Effect 3, Call of Duty 8...you really don't think any of those games could beat Portal 2? And then, there's Battlefield 3...which will likely blow everything else out of the water. In a year like this, with so many anticipated games, and great looking games coming out, I really can't see Portal 2 taking GOTY...unless it were to get something like Puzzle GOTY.

Portal 2 was fun, but I really think it was overpriced. Single-player was relatively short...felt like it took my 6-8 hours, MAYBE...and multi-player also seemed short...around 4-6 hours. Add in the fact that this game almost has no repeatability, and it's definitely not worth $60. I wish they'd added something to make you want to play the story through again. Hardcore mode, harder achievements, or something. I got 1000GS in this, without having to replay a single level almost. I think there was one time I had to go back...and it took about 30 minutes, that's all. The achievements were just way too easy...they should've been much harder, to keep me focused on the game longer.

I purchased the game off Amazon, so I got it for $54.99, and a $20 Gift Card, and I already sold it for $35, so as far as I'm concerned, I basically got to "rent" the game for free...it was fun, but definitely not worth $60. I get a lot more gameplay out of other games that cost that much. I've probably gotten at least 40 hours or so out of Crysis 2 so far, I've gotten so many hours out of games like Bad Company 2, Black Ops, and the like, that I can't even keep track any more. And most games, I do end up getting a lot of play time. And even the ones with short stories, usually have achievements and such to keep me interested enough, or at least harder difficulties that I can challenge myself with.

This game probably should've started at $39.99, that would be a much more reasonable price. I may have even kept the game then instead of selling it, and waited for some DLC to come along. Games should really start charging like $2-$3 per hour of gameplay, to a max limit of $60...that would be a lot better, and would make game developers take the time to make a great story that pans out over 20 hours or so.
 
This game was amazingly entertaining. If I were to watch 6 movies at the theater, that would cost me around $50 and the same amount of time, but I would not have had nearly as much fun as I did with this game. If you budget your entertainment then this is well worth the $50 you would spend on anything else.

The marketing scheme was harmless and not something anyone had to do. It was blatent attempt to sell games, and I am pretty sure that is what Steam does, don't fault them for doing what they are there to do. If you want a stupid hat then you pay for it. These are added things that you are not forced to do to enjoy the game they are simply extras. If you go to a restaurant and have a meal you do not complain because you are not getting all the other meals on the menu. A la carte bling is what they are offering, if you don't like it, don't click on enrichment.
 
I absolutely feel as though I got my money's worth already, and I haven't finished the solo nor started the co-op campaign. For many of the people who were looking for the best deal, it was only $35 on Amazon, since you got a $20 promo credit and $5 off in the first place. That's irrelevant to me anyway, I feel it's worth $50-$60. I tire of the notion that a game's worth is mostly measured by it's length. Braid didn't take too long to beat, and it has near zero replay value, and it was worth more than the $20 I paid for it. This is an ingenious game that Valve spent a lot of time and effort making near flawless.
 
I can't believe how many people are complaining about the length of the campaign. It was as long as it needed to be, nothing more, nothing less. I personally enjoyed the story, the humor and all the little details you could find if you actually took the time to play the game. To finish the game in 4 hours you must have been doing a speed run. I have not even touched the co-op mode, and I'm already very pleased with my purchase. So if you really value your money I suggest you re-play the game and take notice of all the things you obviously missed. And remember people, these guys are doing their jobs. It's not like making videogames is their hobby... They make a living from it, so stop the "money hungry corporation" stuff, because it gets old real fast.
 
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