There is multiple articles already stating MHZ of memory fail to yield anything more then a 1-5% increase in frame rate aside from ryzen due to the newer architecture.
If your going to rip on someone for speaking their mind on a comment then you should at least have the capacity to have a proper article with relevant information and not this nonsense posted. The article benchmarks show VRAM comparisons, not SYSTEM ram comparisons using dynamic VRAM testing samples instead of a static card and altering system memory limits which would correlate with the title. The author, I assume you also fails to have the understanding of how games allocate resources, the test themselves show useless results as the different VRAM buffers as shown in Call of Duty WWII show the 1080ti and 1060 have nearly identical results, well ****, where did the other 5GB of information go? you know all those textures that the TI had cached in VRAM. But you state "simular usage"
Hint, whenever your trying to quantify some "theory" you need analytical data that's not dynamic, that means not playing another map and being like whatever its close enough, I saw the numbers be similar. Yet what you posted is nothing close being a 5GB difference.
So lets break this down for you and hopefully you take the time to re-run the testing methodology if you care at all and would like to provide relevant information for your viewers.
1. Get a static setup of either VRAM or SYSTEM ram, a static benchmark then run the tests and invert the VRAM and SYSTEM ram configuration making the other the static module.
2. Realize that unless Shaders are forcefully stored in memory then your test is skewed
3. The only accurate piece of information is that when VRAM allocation is exhausted then system RAM and page file/hdd is utilized in that order for resources. I'm not going to bother speculating on specifics, given the system is running 32GB the testing methodology also needs to show specific resource utilization for the game being tested for page file as I highly doubt the game is using that over system ram. I'm not even sure why the that value is included unless the system is running 16gb or less on a card with 4gb of vram or less.
The TL
R is don't tell someone they cant comprehend your article when its utterly awful and provides next to nothing with statistics and is poorly articulated.