Try Star Citizen and its latest planet for free from November 23 to December 1

Polycount

Posts: 3,017   +590
Staff

Space sim MMO Star Citizen has been in development for many years now, and it was beginning to look like the game may never make any meaningful progress. This was mostly because a sizable chunk of its development resources seemed to be going towards the construction of new ships instead of actual game content.

However, if this year's "Citizen Con" convention is anything to go by, it looks like Star Citizen may finally be turning into the product it was always meant to be. The game is getting its first real planet, Hurston, and its first true city, Lorville. Both are fully explorable, though only the former allows for both on-foot and ship travel.

Development studio Roberts' Space Industries founder Chris Roberts walked us through a sizable chunk of gameplay showcasing off these new locations. Lorville, in particular, is being billed as a "living, breathing" city where NPCs have their own schedules to follow and tasks to complete.

Whether or not the city will live up to those lofty claims remains to be seen, but if you haven't already hopped onto the Star Citizen bandwagon, you won't have to wait long to see for yourself.

While the game still doesn't have an official release date, you'll be able to explore it in its current alpha state (Lorville and Hurston included) for the low, low price of $0 starting on November 23. Players will be able to try "every single ship" in the game for free until December 1. During that span of time, the game's ships will cycle in and out of the free rotation.

If you'd like to try out Star Citizen, be sure to visit the official Roberts Space Industries website to sign up and download the game when the free trial period kicks off.

Permalink to story.

 
Sounds like a good time to download the hundred or so gigs and check out the game progress again.

This is what I do. Play for few hours over couple of days, then see the performance is ****, uninstall and wait for the next major update hoping to get what was promised. Rinse and repeat the cycle.
 
Sounds like a good time to download the hundred or so gigs and check out the game progress again.

This is what I do. Play for few hours over couple of days, then see the performance is ****, uninstall and wait for the next major update hoping to get what was promised. Rinse and repeat the cycle.
What's your hardware like? I'm also concerned about performance, especially given how poorly it ran on stage.
 
Sounds like a good time to download the hundred or so gigs and check out the game progress again.

This is what I do. Play for few hours over couple of days, then see the performance is ****, uninstall and wait for the next major update hoping to get what was promised. Rinse and repeat the cycle.
Current version 3.3 is providing 50 to 70 fps even for average rig. Ensure you install SC on SSD. Also no need to uninstall. Incremental patch allow to download only one third of total size. There is one patch every quarter. Last one improve fps dramatically.
 
Sounds like a good time to download the hundred or so gigs and check out the game progress again.

I think the total download is something like 45GB-ish. It first downloads ~12GB and then ~30GB after that
 
What's your hardware like? I'm also concerned about performance, especially given how poorly it ran on stage.
I was running it on an i7-3820 with a GTX-580. It's playable with that. I've upgraded to an E5-1650V2 and a 980Ti - much better.

For the price, IMO at least, it is worth trying out; but be warned, as with any game, it may take some time to get used to the controls.
 
Back