Watch Live: 15 minutes of fresh Cyberpunk 2077 gameplay

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Highly anticipated: When it comes to the video game industry, there are few developers as beloved by players as CD Projekt Red, and few games as highly anticipated as the studio's upcoming RPG epic Cyberpunk 2077. After over a year of waiting, gamers will finally be able to enjoy a fresh (but comparatively brief) look at the game in its current state: in just a few minutes, CD Projekt Red will be livestreaming 15 minutes of gameplay, followed by a developer-guided "Deep Dive" into the title's various mechanics.

For those who don't know, Cyberpunk 2077 is the latest open-world RPG from the makers of the popular Witcher video game franchise. The title is based on the Cyberpunk 2020 pen-and-paper roleplaying game from the late '80s, and it was first announced way back in 2012. However, aside from a brief CGI trailer (which acted as more of a recruitment tool than anything else), CD Projekt Red didn't give fans anything else to chew on for a whopping six years; when E3 2018 rolled around.

At the event, we were treated to a brief, in-engine trailer of the game, but still no actual gameplay -- that was reserved for journalists and YouTubers who made it to the event in person. However, after receiving feedback from said members of the press, CD Projekt Red elected to release 48 minutes of gameplay to the public, which you can see below.

Still, as anybody who knows even a little bit about the trials of game development will tell you, things can change quickly as work on a project advances. Since releasing that lengthy demo, CD Projekt Red has overhauled many aspects of Cyberpunk 2077, from its character creation system to its visuals.

As such, the 15-minute demo we're about to see will likely look and feel much different than its longer predecessor. More importantly, though, it'll probably be more representative of the final product gamers will be able to get their hands on early next year.

As of writing this, the demo isn't up yet. The stream will start at 1PM CDT, which is in about 15 minutes. When it's finished, check back here for a written overview of whatever CD Projekt Red decides to show. We'll also be sure to upload an on-demand version of the gameplay as soon as the studio uploads it to their YouTube channel.

Update: CD Projekt Red has released the full gameplay clip (see below), and it's quite different to what many were expecting. Rather than being an edited -- but continuous -- stream of dedicated gameplay, the Deep Dive video is mostly composed of a series of quick cuts, which never show more than about 60 seconds of gameplay at a time.

The purpose of this, it seems, is to show off as many different systems and playstyles as possible. In the video, we see two main playstyles (which are far from your only options): a stealthy, hacking-focused "Netrunner" build, and a beefier, stronger "Solo" build.

The Netrunner gameplay segments show off lethal and non-lethal takedowns, long-range hacking with the whip-like "monowire," and several environmental interactions that are only available to a player with the appropriate hacking skills. For example, you can hack into a nearby access point and significantly raise the resistance of a weight machine being used by an enemy, causing it to brutally crush his neck.

Alternatively, you can go the Solo route, ripping open doors, punching the "Animals" -- one of the hostile in-game gangs -- in the face with sleek-looking metallic "Gorilla Arms." If melee isn't your forte, feel free to rip a turret off of its platform and rain fire down on your enemies, or grab nearby bad guys and use them as a human shield.

No matter what sort of character you want to play, CD Projekt Red assures players that they will have plenty of options to tailor "V" (the protagonist) to their liking. This is made even more evident with the expanded and revamped character creation system. Now, players don't choose from "Male" or "Female" gender options, but rather, they pick a starting body type and then mix-and-match features of both as they please. The voice they pick (which are feminine and masculine) will determine whether NPCs refer to them as "he" or "she."

Additionally, during character creation, you can choose from one of three distinct "Lifepaths": Corporate, Nomad, and Street Kid. Your choice here will unlock various dialogue and gameplay options over time.

For example, when temporary ally "Placide" attempts to jack into the player's wrist socket to explain a plan (which involves breaking into a nearby Animal-run mall to track down a rival hacker), a Street Kid can opt to yank their hand away before he gets the chance. A Corporate or Nomad, on the other hand, might not be gang-savvy enough to have that option.

If all of this sounds like your cup of tea, feel free to pre-order Cyberpunk 2077 now for $59.99 on your storefront of choice. It's available for the Xbox One, PS4, and PC, with a current release date of April 16, 2020.

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I think Bethesda is going to have to up their RPG game for their next games...

I think you mean "make a functional RPG" heheh
Lol, that's the best part.
I think Bethesda is going to have to up their RPG game for their next games...
Skyrim was disappointing but I still enjoyed it. Fallout 4 wasn't even the fun and I'm not optimistic.about their future. Skyrim was enjoyable because it was a cultural thing at the time and the bugs made the memes flow.

They just don't have the depth anymore. Either character building wise or story wise. Oblivion and Morrowind are two of the best RPGs ever made. Then Skyrim came out and I tolerated it because I'm a big fan of the elder scrolls lore and world. The first play through was fun, but nothing about it sucked me in to give me the 1000+ hours of Morrowind or the the 5000+ hours of Oblivion that I have.[/QUOTE]
 
Lol, that's the best part.

Skyrim was disappointing but I still enjoyed it. Fallout 4 wasn't even the fun and I'm not optimistic.about their future. Skyrim was enjoyable because it was a cultural thing at the time and the bugs made the memes flow.

They just don't have the depth anymore. Either character building wise or story wise. Oblivion and Morrowind are two of the best RPGs ever made. Then Skyrim came out and I tolerated it because I'm a big fan of the elder scrolls lore and world. The first play through was fun, but nothing about it sucked me in to give me the 1000+ hours of Morrowind or the the 5000+ hours of Oblivion that I have.
[/QUOTE]
Heh, yeah. Some of the bugs became a feature.

But as for Skyrim, I still quite enjoyed it. Maybe not as much as the others (but I have a sneaking suspicion that has more to do with me growing older and not having as much time; seldom does a game have me losing sleep anymore).

I know what you mean with FO4, loved the soundtrack, didn't put as many hours beyond the main story as I thought I would.

We'll see if Bethesda tries hard enough for this next one...
 
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I think Bethesda is going to have to up their RPG game for their next games...

I think you mean "make a functional RPG" heheh
Lol, that's the best part.
I think Bethesda is going to have to up their RPG game for their next games...
Skyrim was disappointing but I still enjoyed it. Fallout 4 wasn't even the fun and I'm not optimistic.about their future. Skyrim was enjoyable because it was a cultural thing at the time and the bugs made the memes flow.

They just don't have the depth anymore. Either character building wise or story wise. Oblivion and Morrowind are two of the best RPGs ever made. Then Skyrim came out and I tolerated it because I'm a big fan of the elder scrolls lore and world. The first play through was fun, but nothing about it sucked me in to give me the 1000+ hours of Morrowind or the the 5000+ hours of Oblivion that I have.
[/QUOTE]

That's kind of what Bethesda was going for. They simplified their games to appeal to a wiser audience. I couldn't finish fallout 4 either. Zero soul in that game.
 
Why pre-order CP77? I see more points for not doing it.

It won't be sold out like a venue of a fav singer.
It is still far away from release date, 7.5 months is a huge period of time. The gameplay can change; sometimes things can change your own life more rapidly and radically. Next spring! Huh? Idk what I'm gonna be doin, it's summer 2019 still!
CDPR are doing just fine (thanx to solid Witcher 3 income in 2018 and 2019), they don't actually need our investments now.

Are you making strong suggestions of a plan for sitting in front of your PC during springtime, making virtual steps in cyberpunk-like game? C'mon, wake up! This matrix owns you ;)
 
Why pre-order CP77? I see more points for not doing it.

It won't be sold out like a venue of a fav singer.
It is still far away from release date, 7.5 months is a huge period of time. The gameplay can change; sometimes things can change your own life more rapidly and radically. Next spring! Huh? Idk what I'm gonna be doin, it's summer 2019 still!
CDPR are doing just fine (thanx to solid Witcher 3 income in 2018 and 2019), they don't actually need our investments now.

Are you making strong suggestions of a plan for sitting in front of your PC during springtime, making virtual steps in cyberpunk-like game? C'mon, wake up! This matrix owns you ;)
C'mon, You absolutely shouldn't preorder, that's what They said previously in Their hidden message. Preorders of CP'77 are specifically for hardcore fans who want to support the company They love. You aren't a real fan, are You? ;-)
Personally, I'm thinking about Collectors Edition, but it would be like 1/4 of My monthly income. On the other hand It would be a souvenir for life...
 
I only pre-ordered once (Crysis 2) and I regreted it, but after CDPR's and GoG's track record I pre-ordered this game at their site to fully support such invested and passionate company. Even if it turns out not being as grandiose as expected, this is my very late way of thanking them for The Witcher 3, which I got almost for free in a GoG sale and loved it.
 
Why pre-order CP77? I see more points for not doing it.

It won't be sold out like a venue of a fav singer.
It is still far away from release date, 7.5 months is a huge period of time. The gameplay can change; sometimes things can change your own life more rapidly and radically. Next spring! Huh? Idk what I'm gonna be doin, it's summer 2019 still!
CDPR are doing just fine (thanx to solid Witcher 3 income in 2018 and 2019), they don't actually need our investments now.

Are you making strong suggestions of a plan for sitting in front of your PC during springtime, making virtual steps in cyberpunk-like game? C'mon, wake up! This matrix owns you ;)
C'mon, You absolutely shouldn't preorder, that's what They said previously in Their hidden message. Preorders of CP'77 are specifically for hardcore fans who want to support the company They love. You aren't a real fan, are You? ;-)
Personally, I'm thinking about Collectors Edition, but it would be like 1/4 of My monthly income. On the other hand It would be a souvenir for life...
Collectors Editions sold out fast m8
 

That's kind of what Bethesda was going for. They simplified their games to appeal to a wiser audience. I couldn't finish fallout 4 either. Zero soul in that game.
Well the dialogue in F4 was just horrible. The writing in general was terrible....[/QUOTE]


One of the problems with Fallout 3 was the first hour of gameplay. People not used to that type of game had a hard time getting into it. People who stayed...loved it. People who didn't quit and went back to Call of Duty.

Fallout 4 was fantastic despite weaker dialogue but my problem was that the settlement system wasn't fully realized and you absolutely needed it to finish the game since you had no choice but to build a power station and teleporter.

The other major problem is that I never would have found the Railroad without cheating (Youtube).

I would have never gotten my teleporter working without Youtube.

That's a sign of bad game design.
 
That's kind of what Bethesda was going for. They simplified their games to appeal to a wiser audience. I couldn't finish fallout 4 either. Zero soul in that game.
Looking at the numerous casuals who worship Skyrim, I think it worked pretty well.
 
I won't preorder CP77... I pre-ordered Andromeda. Shame one me. It was pure garbage. Lesson taken. Second point is if it live up to all it's expectations, it's not a multiplayer game, so it won't die fast like Mordern Warfare... I loved it, after a year they reduced server lobby sizes to half, killing the game in not time to make space to the next war game. Perhaps when it get a discount on a Steam sale I might pick it up. (also hope my GTX 1060 6GB can run it @ 1080p at least...).
 
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