The introduction of ATI's Radeon X800 series completed a one-two punch of killer developments for graphics chips, as ATI countered NVIDIA's GeForce 6800 with its own 16-pipe monster capable of astonishing performance.
Our friends at TR had the opportunity to talk with ATI's David Nalasco about these two and where they differ: shader models, OpenGL performance, antialiasing methods, and the cards themselves.