When Crysis was released last year on the PC platform it merely reinforced a fact that was becoming more evident game release after game release, shooter after shooter. Pushing the graphics envelope should no longer be the target at large for a new 3d shooter title.

There were the Dooms, the Quakes, the Half-Lifes and the Unreals, all of them blockbusters for outdoing their rivals in terms of gameplay, but never doing without breathtaking visuals that at the time represented a major investment from PC gamers to get the latest hardware to run the titles comfortably.