Oculus VR unveiled a revised version of its virtual reality headset during the Oculus Connect developer conference over the weekend. Dubbed Crescent Bay, the new headset adds integrated audio via built-in headphones as well as 360-degree motion tracking.

Oculus VR CEO Brendan Iribe was quick to point out that this is not the consumer version of the Oculus Rift nor is it a developer kit although it is much closer to it than anything we’ve seen thus far. Think of it as an internal prototype.

He also noted that the leap between the Oculus Rift Developer Kit 2 and Crescent Bay is as significant as the jump from Developer Kit 1 to Developer Kit 2.

In addition to the built-in headphones and 360-degree tracking, the new visor is lighter and features better ergonomics – improvements that’ll no doubt reduce fatigue during lengthy gaming sessions. Oculus is using the same array of LED lights that were found on the Crystal Cove kit which helps track movements more accurately. The the screen resolution has once again been bumped up, we're told.

Early rumors suggest it could be the same 1440p display found in the upcoming Samsung Galaxy Note 4 which certainly seems plausible given the fact that the two companies are now working together in the virtual reality space.

As evident by the integrated headphones (which aren’t mandatory; gamers can still use their own headphones if they choose), Oculus VR is dedicating a lot of resources to audio development.

As GameSpot notes, the company is developing its own audio tracking software that’ll help establish presence while in the virtual world. In fact, they’re working just as aggressively on this aspect as they are the visuals.

There's still no word yet on when we can expect to see a consumer version of the Rift.