Grand Theft Auto 5 was one of the biggest and most successful video game launches of all-time when it dropped late last year, an impressive feat when you consider it wasn’t – and still isn’t – available on next generation consoles and the PC.

That’s all set to change in the near future and when it does arrive, it’ll include a feature that simply wasn’t possible on the Xbox 360 and PlayStation 3 due to technical reasons.

Rockstar Games has confirmed that GTA V for the Xbox One, PlayStation 4 and PC will have the much-rumored (and even envisioned) first-person mode.

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In a recent interview, animation director Rob Nelson said they felt like one of the most compelling things they could do to make an experience people have already had feel different was to include a first-person mode. It is a very intense, in-your-face experience… literally.

To create the first-person mode, Rockstar had to “pretty much change everything” to do it the right way, Nelson added. Virtually everything you interact with in the game had to be adjusted.

For example, when you sit down in a car, you’ll see a functional dashboard complete with speedometer, tachometer and even the title of the song playing on the stereo. Hop on a motorcycle and your character will put on a helmet, effectively limiting your field of view and suppressing ambient noise just as it does in the real world.

If you wondered why it took so long for the game to be ported to newer consoles and the PC, first-person mode is likely the answer. But it doesn’t stop there as Rockstar has added a wealth of other improvements including improved graphics, longer draw distances, more wildlife and denser traffic, just to name a few.

GTA V is set to arrive on the Xbox One and PlayStation 4 on November 18. PC gamers, unfortunately, will have to wait until January of next year to get in on the action.