Street Fighter V debuted with much fanfare earlier this month. Like most modern fighting games, single-player mode plays second fiddle to multiplayer where gamers battle it out with their peers for online supremacy. Unsurprisingly, there's no shortage of poor sports tarnishing the experience for others via rage-quitting.

For those not up to speed, rage-quitting is a term used to describe players that disconnect from a match before it is complete because they're not happy with how the battle is going (aka, they're going to lose). Rather than tarnish their statistics with a loss, the losing player drops out of the game.

Street Fighter V rage-quitters have gone unpunished thus far but as explained in a recent Capcom blog post, that won't always be the case.

Capcom said it is well aware of the fact that some players are disconnecting before a match ends to retain their League Points and win streaks and that they're working on a permanent solution. In the meantime, the company said it will start taking direct action this week to punish those who are abusing the system.

Said punishment will be "severe" for the worst offenders although Capcom didn't specify exactly what would happen. What's more, the developer said it didn't know exactly when its permanent solution would be implemented.

Any guesses as to what sort of punishment Capcom has in store for habitual offenders? What solutions have you seen in other games that could work to curb rage-quitters in Street Fighter V? Feel free to let us know in the comments section below.