In context: Today, Xbox chief Phil Spencer published a lengthy blog post laying out his vision for the future of Xbox. Though the post contains a lot of marketing lingo and buzzwords, at its core, it describes a user-focused approach to hardware and software development, where consumer happiness and satisfaction are at the forefront of the gaming experience.

Spencer begins his post by discussing Xbox's desire to address harassment and hate throughout the community, noting that the Xbox platform has been designed for everyone's enjoyment: players from "all walks of life, everywhere in the world." He hopes that, through the hard work of Xbox's safety team, its nearly 300,000 diversity "Ambassadors," and the development of new technology designed to "reduce hate speech and toxicity," that goal can finally be realized.

Spencer also dedicated some time in his post to discussing the Xbox Series X, in particular. He covers a lot of information that we already know about, such as the console's built-in support for high framerates, backward compatibility, raytracing, and reduced or eliminated load times (courtesy of the Xbox Series X's "next-generation SSD"), but he did drop a few interesting pieces of information that haven't been discussed much previously.

For example, according to the Xbox boss, all first-party games released over the next "couple of years" will be playable on both current and next-gen consoles. The company is not interested in forcing players to switch to the Xbox Series X at launch just to play highly-anticipated titles like Halo Infinite.

Those games will certainly be better on the Series X, thanks to the features mentioned a moment ago, but the core experience will undoubtedly be largely the same across both generations. This is good news for any gamers that might prefer to wait a while before jumping on the next-gen bandwagon.

After all, it's difficult to tell how many of a console maker's promises will turn out to be true on day one – it can take weeks, or even months, for some features to fully materialize. With this in mind, it's nice to know that Xbox won't be leaving patient gamers in the dust. Further, Spencer promises that all of your existing Xbox accessories (controllers in particular) will function just fine on the Series X; you won't need to buy new ones if you don't want to.

All in all, it's clear that Microsoft is adopting a much more consumer-friendly approach with the launch of the Xbox Series X. The company seems to be keen on putting players, and games, first this time around, which is refreshing given the rocky release of the original Xbox One.