There are moments I truly enjoyed, like piecing together clues you've gathered to find the creepy bunker, or having that incredibly emotional moment with Chloe early in the game. "Dark Room" is probably the most "exciting" episode we've had yet, between the sense of urgency, the altercations we saw and the final twist.
It's 9 in the evening. I finished episode 4 of Life is Strange about 5 hours ago. Since its completion I've been trying to make sense of my emotions, but as I sit here, drained from an afternoon of introspection, I realize I'm much farther away from...
Dark Room is the most complicated, conflicting episode of Life Is Strange yet. It sets up a finale that could be a genuine stunner, but there’s a lot resting on its shoulders. That finale will need to even out the drastic and disappointing change in tone established in Dark Room, which compromises its characters for the sake of a cool mystery.
Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and future. These digitally-delivered, narrative-driven adventure...
Life Is Strange producer Luc Baghadoust said at E3 last month that Episode 4: Dark Room would be “intense,” in which he added that the actors’ voice-over recording sessions brought tears to his eyes. I can relate to his comments, as Episode 4: Dark Room has unexpected twists and turns around every corner, with several gut-punching scenes that would sink the heart of any player.
That sense of confusion, however, floats on the top of my emotions. Dark Room is two very strong sequences with a lot of uninteresting stuff sandwiched in between--uninteresting in that the pacing drags, some scenes go on too long before the game allows you to rewind, and it becomes genuinely hard to care about anything that's not the adventures of Max and Chloe.
Life is Strange prova que existe vida fora da Telltale quando o assunto são adventures, e apresenta mais um capítulo excelente. A história é cheia de momentos que atingem o jogador como um soco na boca do estômago e faz com que você se importe com todos...
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