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Super Meat Boy Forever is an interesting sequel. It attempts to build on the legacy of its predecessor, but the additions it brings to the table cannot elevate it beyond the simplicity of the original. The updated visuals are welcome, but Super Meat Boy Forever is a classic example of trying too hard to innovate, while losing sight of what made the series so beloved.
Super Meat Boy Forever asks a lot of the player but also makes sure that they’ve got the tools to master its challenge while also being considerate enough to make each one approachable in bite-sized chunks. A perfectly-run level takes less than a minute and is divided up into sections that are rarely longer than ten seconds, but each second requires focus. And if that focus slips then a retry is instant with little time lost, making it easy to try again, and again, and again until Doctor Fetus finally realizes what a terrible idea it is to antagonize the Meat Boy/Bandage Girl family.
Super Meat Boy Forever is a solid auto-runner, offering much more in the way of challenge and depth than many other entries in the mobile-friendly genre. As a follow-up to the original Super Meat Boy, however, Forever is something of a disappointment. Team Meat should be commended for taking a chance and switching things up, (and creating a perfectly fine title in the process), but while SMBF's bespoke stages, Dark World variants, and cast of unlockable characters offer much replay value, it already feels a safe prediction that this sequel is not likely to achieve the staying power of the original. The difficult second album.
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