Benchmarks: S.T.A.L.K.E.R., World in Conflict
S.T.A.L.K.E.R.: Call of Pripyat may not be the best looking game out there but it is a DirectX 11 title and it is a game that we have been testing with for some time now. The game does have an official DirectX 11 benchmark tool, but we decided to dump that in favor of Fraps. The level of choice was Zaton (first level) as usual recording 60 seconds of gameplay.
The GeForce GTS 450 averaged 33fps at 1680x1050 making it 18% faster than the Radeon HD 5770 and just 6% slower than the Radeon HD 5830. The overclocked Palit GTS 450 Sonic Platinum was able to beat the Radeon HD 5830 as it offered a 15% fps increment.
The GeForce GTS 450 SLI was 85% faster than the single card setup and with 61fps rendered on average it was also the fastest configuration tested.
World in Conflict Benchmarks
World in Conflict has a built-in benchmark tool that works rather well so we decided to stick with that for testing this game. We used the “very high” quality preset with 4xAA/16xAF enabled.
Here the GeForce GTS 450 is able to match the performance of the Radeon HD 5770 while beating the 5750 by an 18% margin. As we have seen all along the Palit GTS 450 Sonic Platinum was 15% faster than the standard card.
When adding a second GeForce GTS 450 graphics card for SLI mode the average frame rate was boosted by 76%. With an average frame rate of 58fps the GeForce GTS 450 SLI configuration was just a fraction slower than the Radeon HD 5870 and GeForce GTX 470 graphics cards.
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