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Sea Dogs review

Controls

As you’d expect, Sea Dogs offers a multitude of controls for you to handle, everything from controlling your character on islands, to controlling the ship – raising/lowering sails, etc. This isn’t too complicated after a while & soon you’ll be at ease with your key layout.

That said the controls are flawed in some aspects. The ship’s deck view (Used for battling other ships generally) can be fairly awkward at times, particularly when it comes to moving around the deck itself. Sails tend to obscure your view if you raise your vertical viewpoint, or on some ships you can’t get a full 360 degree view as part of the ship itself obscures your view – with no way around it, or you can’t raise your viewpoint enough. Although to be fair most of your cannons will be firing from the sides so it won’t be too harmful to your gameplay.

The worst aspect of the control system would be those on islands themselves. Your characters controls are quite simply delayed. Rather than having instant responses to movement inputs your character instead seems to remain reaction-less for some moments. The turn rate with the keyboard is also rather delayed, leaving the mouse as the best option for controlling some aspect of your movement.

You’ll probably get used to the controls after a while, or rather get used to compensating for the flaws in the control system.

Gameplay

Sea Dogs features a nice variety of gameplay. This can basically be categorized into – Exploration, Sea battles, Trading & Quests (Although the quests essentially comprise of elements of the previous 3).

Sea Dogs offers a lot in the way of Exploration, beginning with just a few islands on your map, as you progress further into the game you’ll open up more islands, or you may even come across them yourself by sailing across the map. As you discover more islands this will generally open up more trading routes for you, or offer new quests/characters for you to interact with. Overall the Exploration is a nice part of the game & its good to see the game world opening up to you as you go along.

Inevitably with all your exploring, or simple trading you’ll come across others, in many cases the random events which occur while sailing could be situations such as being attacked by pirates, or Spanish/English/French/Pirate ships on the horizon, do you engage them ? Much of the time it may be wise to avoid fights, but then again you gain experience by fighting against the enemy (Depending on which party you are fighting for at the time, e.g. If you have an English letter of marque, attacking English shipping will turn you into a pirate). Battles generally occur with both ships some distance from each other, then what happens from there is all down to your/their tactics. Cannon’s have limited line’s of sight, as such you will have to angle your ship at the enemy in order to fire at them. Depending on distance you will want to raise/decrease the angle of fire, & so on. All this is rather easy as you should be using your mouse for this. Nothing complicated controls wise, sheer simplicity, aim & press the fire button, this is one of the reasons why sea battles are quite enjoyable.


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