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3D Spotlight : Tweaking : Deep Space 9 - The Fallen Tweak guide

Deep Space 9 - The Fallen Tweak guide
Posted on January 11, 2001 by Thomas McGuire

Next, go into Advanced options & select the Display options. NOTE The options you have selected in Video tab will be set here so there is no real need to reset some of these options as a result.

Brightness. Use this setting to adjust the brightness level in the game, setting it higher may well improve visibility, although can the game look washed out if you set it too high. It is better to set this in the game menu itself (mentioned earlier), where the effects can be seen immediately.

CaptureMouse. Set this to True if you use are using mouse (which most of you will be).

CurvedSurfaces. This should be set to False. This will improve performance & the difference to models is fairly unnoticeable anyway (only player models are affected). When set to True player model meshes are smoothed out which will result in more aesthetically pleasing player models in the game.

Decals. Decals are the weapon/explosion marks that get left on terrain during the game. Setting this to False (Disables decals) this will improve performance, particularly with older graphics cards. If you have a fairly new graphics card you should be able to set this to True for improved visuals with little performance degradation.

DistanceFogging. Leave this set to True unless your graphics card has problems rendering fog. If you encounter problems with this setting then try setting it to False, although performance may be lowered as a result. nVidia card owners should check that Fog table emulation is enabled for their graphics card if they have problems.

ForceTextureReduce. Set this to True to allow texture detail to be dropped to improve performance. This should only really be needed on graphics cards with a low amount of video memory. Set it to False if you have a graphics card with a high amount of memory, 64MB or more.

GameDetail. This setting controls optional effects in the game such as weather. Select True to enable these effects, although these can reduce performance. Select False to disable these effects for best performance.

MinDesiredFrameRate. Set this to equal to whatever you feel is the minimum for a playable game. 30 should be the ideal minimum frame rate for most users. This specifies the frame rate threshold below which DS9 - The Fallen will start dropping detail - reducing model detail & not drawing optional effects. If this is set higher than your normal frame rate, then you will never see reduced graphics almost always, but get the best possible performance. The ideal setting for this is about 10 frames below your average frame rate.

NoLighting. Set this to False. Otherwise the game will look quite ugly. The difference in performance between both is very large, turn the lighting off if you are totally desperate for a frame rate boost.

ProjectedShadows. Set this to True to enable volumetric shadows. Enabling shadows will reduce performance, although will look more realistic. Set this to False for optimal performance, particularly with older graphics cards.

ScreenFlashes. Set this to True, this is used to change the screen colour, e.g. when you get hit, or are underwater. Setting is to False may marginally improve performance.

SkinDetail. Id recommend setting this to Medium, the difference between High & Medium is fairly small, added to the fact this will free up video memory & you generally wont be too close to player models this gives quite a decent performance improvement.

SlowVideoBuffering. Ignore this setting, unless you are using Software rendering. Set it to True if you are.

StartupFullscreen. If using a 3D card then you'll have no choice other than running in full screen, it is faster than running windowed anyway.

TextureDetail. Set it to High if you can, although a lower setting is advised if you need the extra performance (specifically cards with low texture memory, e.g. TNT), it will give a more blurrier look to the game though. Setting TextureDetail to High will improve visuals more than setting SkinDetail to High (& also have a greater effect of frame rate).

In the case of TNT1 cards, do not to set Texture Detail to High, as you could easily run out of texture memory & the game will crash. Try Medium instead.

UseDirectDraw. Set this to True. It will improve performance on most systems.

UseDirectInput. Set this to True. It'll performance/smoothness with Input devices, e.g. mouse. Although, should you experience any problems with input devices try set this to False.

UseJoystick. Set this to False unless you intend to use a Joystick to play the game, however mouse & keyboard is the best way to play DS9 - The Fallen. It will improve slightly if you set it to False as well. Useful if you're on a low spec machine.

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