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No One Lives Forever Tweak Guide

Display (Continued)

Now select the Texture resolution option.

Overall. This option can allow you to select pre-defined settings for the sliders beneath. I’d recommend you ignore this setting altogether & use a Customized setup as shown below.

World/Weapons/Characters/Props/Special effects/Sky. Sliding these bars to the Right will allow for sharper - higher resolution - textures to appear in the game (For each specific setting), although performance can be lowered (Especially on low memory graphics cards). Moving the sliders to the Left will result in more blurred – lower resolution - textures being used in the game. This can improve performance.

Click on Options, then Performance & select the Special effects setting.

Tracers. Set this to On to enable tracer ammo to be displayed. Tracers display the path/trail a bullet takes & where it hits This can reduce performance, although can help with aiming, particularly if you are using no crosshair. The shot below shows tracers enabled.

Set this to Off for optimal performance, particularly if you are using a crosshair.

Shell casings. Set this to On to enable the display of shell casings when weapons are fired. This can reduce performance, particularly in heavy battles – where many guns may be firing. For optimal visual quality (More realistic) you should set this to On & for optimal performance Off.

Muzzle flash lighting. When set to On this enables the use of dynamic lighting when weapons are fired. This setting has a dual effect in that setting it On looks good & can give away an enemy’s position if they are firing from afar. Those with slow CPU’s should set this to Off for best performance.

Weather. Set this to On to enable weather effects in NOLF, such as rain or snow. You can improve performance by setting this to Off, although this will reduce the atmosphere of the game somewhat on some levels.

Weapon impacts. This setting controls the detail level of weapon impacts, e.g. bullets hitting against a wall. Options available are Low, Medium & High. Setting it to High will result in more detailed weapon impacts although performance may be lowered (although this is semi—dependant on how bad your/their aim is) & vice versa.

Debris. This setting controls the detail level of debris from explosions, e.g. Blowing up a car. Options available are Low, Medium & High. Setting it to High will result in more detailed (Or greater amount of) debris from explosions although performance may be lowered & vice versa. Seeing as explosions will generally already lower your frame rate I’d recommend setting this to Medium.

Make sure to take a look at the TNT/GeForce, Voodoo3 or Voodoo4/5 Tweaking guide for information on how to optimize the performance/visual quality of those cards. These may help you improve image quality/performance even further than in-game tweaks can.

 




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