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The
Config settings below will help you further
tweak your settings to improve your Quake 3
multiplayer experience.
com_maxfps "x". x to sets your maximum frame rate. In Quake 2 this
was used to stabilize online connection. This is no
longer the case; instead the
cl_maxpackets "x" &
snaps “x” is used. I’d recommend setting
this to 30 when playing online.
This
will help keep the frame rate constant (no dropping
from 60FPS to 30FPS) & will aid in distinguishing
between graphics card “lag” & lag in your
connection to a server.
cl_allowDownload
"x".
A setting of 0 disables auto-downloading of maps/models. Set this to 1
to enable it.
cl_maxpackets
"x".
This sets the maximum amount of packets that get sent
to the server. The default setting is 30,
which is fine for V90/56K connections. If you are on a
33.6K modem you should lower this value a little (say
to 25). Those on ISDN or faster can set this higher
than 30. You may need to experiment a little with it.
cl_nodelta
“x”.
A setting of 1 for x will disable Delta compression. Don’t do
this for any reason.
cl_packetdup
"x".
Set x to 1.
If you are experiencing packet loss this will allow
retransmission of lost packets. Only set this to 0
if you are playing on a LAN (as there should be no
packet loss).
cg_predictItems
"x".
Set x to 0.
This controls whether the Client or Server decides if
an item has been collected. When set to 1 you may be incorrectly led to believe you collected an item when
you did not. Those on high bandwidth connections would
probably be best of setting this to 0.
cl_timenudge
“x”.
Similar to push latency in Half-life, you can
use this to set “fake lag” when playing in single
player, & more importantly in online games you can
give this a negative value. A general rule of thumb
would be to set this to half your average ping
(negative value of course, or else you’d be adding
lag). E.g. If you normally have a ping of 200 you
should set this to –100.
This may help smooth your online gameplay out.
net_noipx
"x".
Set this to 0 to enable the use of the IPX/SPX protocol. You must have
IPX/SPX installed to use this so set it to 1
if you don’t. Most Internet servers use UDP (part of
the TCP/IP protocol). I’d recommend setting it to 1.
net_noudp
"x".
Set this to 0 to enable the use of UDP, which is part of the TCP/IP
protocol. You must have TCP/IP installed to use this
so set it to 1
if you don’t. Most Internet servers use UDP. I’d
recommend setting it to 0.
This is only really useful if you play the game solely
on an IPX/SPX network/server.
You should
also take a look at the Modem tweaking guides for Windows
9x, Windows
Millennium Edition & Windows
2000 (as appropriate) for how to optimize your
Internet connection & reduce ping times further in
online games. If you play on a LAN then check out the LAN
tweaking guide.
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