1080p Ultra, Raytracing enabled.
Oh and look at that the RTX 3060 literally outperforms the RTX 3060 Ti, 3070 and 3070 Ti*
(screenshot from a
Hardware Unboxed video)
What is your argument, that 8GB is enough? Clearly not when the 60 class GPU outperforms the higher placed/priced cards and delivers a playable experience unlike those more expensive cards.
Or maybe your argument is that it's not the case in popular games? Hogwarts Legacy was literally the best selling game in 2023 (the people trying to boycott it for political reasons failed hard).
That 1080p raytraced is an unrealistic settings? Let's see, a single player game with a player base that's heavily into that specific world and would want to see it at its best - pretty realistic I'd say. 30fps is good enough for digital sight seeing.
That the game is poorly optimized? It's seen optimization since then but they cannot fix having not enough VRAM in a way other than dynamically lowering texture quality so even though the FPS doesn't fall of a cliff anymore you are getting worse quality.**
Hogwarts is a great example due to its popularity but there are more titles. And it's applicable to me (well, my partner really) directly as she did play on those settings and very emerged into the Wizarding world.
* Since then NVIDIA has released the RTX 4060, RTX 4060 Ti, RTX 4070, RTX 5060, 5060 Ti all with 8GB. Even more power but still offering worse performance than the RTX 3060 12GB in some cases.
** Optimization costs money, so either game prices go up if you want it to happen on that side. Or, like everywhere else we do with computers we throw more powerful hardware at the problem as it tends to be the cheaper more scalable solution. Even better in this case is that the hardware is really simple, just use chips with more capacity. No power issues, no heat issues - just a very minor price increase.
Unless you want to dismiss 1080p as not high fidelity to begin with (somewhat understandable) that's simply not true. At 1080p you have basically two options.
Use an iGPU/APU for 'low fidelity' although even there in a lot of games you can crank the settings surprisingly high.
or
Buy a graphics card, in which case you should expect high fidelity because CPUs with an iGPU/APU are cheaper than entry level graphics cards aimed at 1080p.
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Feels weird to go this deep into a topic and focus so hard on NVIDIA in a comment on an AMD article but it's mainly a problem with Raytracing and AMD simply didn't do 8GB cards that had enough raytracing performance. That said there will be situations where it holds true without raytracing and AMD is becoming just as bad with sticking too little VRAM on cards so imo they're not quite as bad as NVIDIA but they're not much better either and their latest 8GB offerings shouldn't have seen the light of day either.