Apple relaxes App Store restrictions

By Jos ยท 5 replies
Sep 9, 2010
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  1. Ever since the iPhone App Store first opened its doors in 2008 there has been an ongoing debate about Apple's seemingly random approval process. Its refusal to allow Flash content to run on its platform has also been a contentious topic, which escalated to a whole new level earlier this year when the company decided to ban developers from using cross-platform compilers and instead forced them to use Apple's Objective-C-based tools -- a move that was largely interpreted as a shot directly across Adobe's bow, but it also affected developers using other middleware tools such as Unity.

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  2. Leeky

    Leeky TS Evangelist Posts: 3,797   +117

    It shouldn't have even come to this in the first place!

    I wonder what the exact reasons for this change really are though...
  3. natefalk

    natefalk TS Rookie Posts: 78

    totally agree. They sort of shot themselves in the foot for trying to be too controlling. If only they would have listened 6 months ago...

    With Win7 Phone on the horizon, they are probably predicting even more market share loss. Especially since most devs are already familiar with Visual Studios, C#, Silverlight and XNA... how many devs know how to use Objective-C without a reference manual?
  4. pretzelwagon

    pretzelwagon TS Member Posts: 22

    In Apple's words, "this should give developers the flexibility they want, while preserving the security (read: power overwhelming) we need."

    I don't appreciate a company who enjoys playing God this much.
  5. tengeta

    tengeta TS Enthusiast Posts: 612

    "Think Different... while we approve your app for our store"

    I don't remember where I saw that but man its good.
  6. otester

    otester TS Rookie Posts: 43

    Well don't buy Apple...simple.

    They're overpriced and **** any ways.

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