Ashes of the Singularity, DOTA 2 optimized for AMD Ryzen CPUs

Shawn Knight

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AMD revitalized a stale consumer CPU market earlier this month with the launch of its Ryzen platform. The company’s first few chips offered incredibly impressive performance as it relates to multi-threaded productivity and content creation workloads but fell a bit short on the gaming side.

Such was not all that surprising considering it’s a brand new platform and there are still kinks to be worked out. What’s more, AMD has had very little time to work with developers to optimize performance on popular titles such as Ashes of the Singularity.

With regard to this title specifically, AMD has spent the past few weeks working with the teams at Stardock and Oxide Games to boost Ryzen performance. The result is a new build of the game (v2.11.x) out on Steam today that AMD claims is up to 30 percent faster on the Ryzen 1800X processor.

There’s also a new major update (v2.20.x) coming soon that’ll introduce things like game replays, mod support, three new maps and a number of balance tweaks according to AMD’s Robert Hallock.

Also of note are some changes that were introduced in the March 20 update for DOTA 2 designed to boost the game’s minimum framerates. In AMD’s 1080p testing, they’re getting minimum framerates that are roughly 15 percent higher than before on the Ryzen 1800X. This, Hallock, notes, lowers input latency by around 1.7ms.

Last but not least, AMD will soon be distributing AMD Generic Encapsulated Software Architecture (AGESA) point release 1.0.0.4 to motherboard partners. BIOS based on this AGESA, which should arrive in early April, will offer four key improvements to end-users as outlined below:

  • We have reduced DRAM latency by approximately 6ns. This can result in higher performance for latency-sensitive applications.
  • We resolved a condition where an unusual FMA3 code sequence could cause a system hang.
  • We resolved the “overclock sleep bug” where an incorrect CPU frequency could be reported after resuming from S3 sleep.
  • AMD Ryzen Master no longer requires the High-Precision Event Timer (HPET).

This is only the start, Hallock says, as AMD will have an update ready by May that’ll focus on DDR4 memory overclocking.

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How to apply this update? By BIOS flashing?
Well... there are a few updates mentioned in the article... the BIOS update will be installed however you usually update your BIOS (usually by flashing), whereas the game updates will come through Steam....
 
Ashes of the Singularity is one of the worst games I've ever played. It's more like a benchmark, but a useless one.

I would like AMD to focus more on games that people actually play.
 
So a year old strategy game and a four year old moba gets update, who really cares? Either make all old games work better or focus on upcoming titles.
 
""With regard to this title specifically, AMD has spent the past few weeks working with the teams at Stardock and Oxide Games to boost Ryzen performance""

It should not take WEEKS OF SPECIALIZED HAND HOLDING to get you cpu to look good. It's a great value .. but this specialzied silicon needing special coding assistance from the OEM is absurd.
 
I expect that by summer benchmarks to improve in most situations, especially because of the better high speed memory compatibility (3200-4000MHz DDR4) which helps Ryzen a lot.
 
I wasnt aware Ashes was actually a game :/ Does anyone play it?

Its like the only game that amd handily beats nvidia, thats all I know about it.
 
I wasnt aware Ashes was actually a game :/ Does anyone play it?

Its like the only game that amd handily beats nvidia, thats all I know about it.

It's pretty 50/50 now. Checkout guru3d.com review of the msi 1080ti and compare the 1060 6gb results to the RX 480 & 470. It's interesting to see how far those cards have come over the past few months.
 
It should not take WEEKS OF SPECIALIZED HAND HOLDING to get you cpu to look good. It's a great value .. but this specialzied silicon needing special coding assistance from the OEM is absurd.

Then you know zero about game development. There have been way more than weeks of specialized hand holding to optimize the CPU and GPU chipsets for Intel, nVidia, etc. on these games already, and indeed every game.
 
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