Call of Duty Modern Warfare II PC system requirements, pre-load dates revealed

Daniel Sims

Posts: 762   +30
In brief: A week before the launch of Call of Duty: Modern Warfare II, Activision Blizzard published pretty much everything players should know before starting the game. The info dump includes launch and pre-load times, updated system requirements for 4K gameplay, launch-day multiplayer details, and more.

Those who pre-order Call of Duty: Modern Warfare II can already start pre-loading the campaign, which goes live on Thursday, October 20, at 10 AM PDT (1 PM EDT). Pre-loading for the multiplayer and spec-ops modes starts next Wednesday, October 26, at 10 AM PDT, while the full game goes live the next day at 9 PM PDT (midnight EDT on the 28th).

The PC system requirements for Modern Warfare II are similar to the September beta, with a GTX 960 or RX 470 under "minimum" and a 1060 or RX 580 under "recommended." These modest requirements are likely for 1080p gameplay at 60 frames per second. Activision's specs for higher framerates and 4K settings list more recent graphics cards like the RTX 3060Ti, RTX 3080, or RX 6800XT. Oddly, Activision hasn't mentioned ray tracing regarding Modern Warfare II. The feature doesn't appear in the PC trailer (above), so the game might not include it.

Infinity Ward's last Call of Duty title, 2019's Modern Warfare, supported ray-traced shadows and ambient occlusion. The following year, Treyarch's Call of Duty: Black Ops Cold War introduced ray-traced reflections. However, last year's Call of Duty: Vanguard, from Sledgehammer games, dropped ray tracing. Modern Warfare II utilizes DLSS and adds Intel's XeSS (but not AMD FSR). These developments should at least make the game lighter on users' PCs.

The campaign's early access pre-load is only 30GB on Steam. However, the full game needs 72GB of space. The storage requirements may change depending on the optional high-resolution assets cache. The feature requires up to 64GB for 4K, but 32GB for lower resolutions like 1440p or 1080p.

Fans should be happy to see a storage requirement far lower than that of the 2019 game. Bundling the prior Modern Warfare with the breakout free-to-play hit Call of Duty Warzone ballooned its file size into triple-digit gigabytes. The upcoming successor, Warzone 2, is thankfully a standalone download.

The multiplayer launches with 12 gameplay modes next week: 10 traditional and two Ground War modes. On day one, Special Ops starts with three missions, all set in Warzone 2's Al Mazrah map. Warzone 2 arrives on November 16.

Next year, Activision will launch a paid expansion for Modern Warfare II instead of releasing another full Call of Duty title.


  • CPU: Intel Core i3-6100 / Core i5-2500K or AMD Ryzen 3 1200
  • Video Card: NVIDIA GeForce GTX 960 or AMD Radeon RX 470
  • Video Memory: 2GB
  • RAM: 8GB


  • CPU: Intel Core i5 6600K / Core i7-4770K or AMD Ryzen 7 1400
  • Video Card: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
  • Video Memory: 4GB
  • RAM: 12GB


  • CPU: Intel Core i7-8700K or Ryzen 7 1800X
  • Video Card: NVIDIA GeForce RTX 3060Ti or AMD Radeon RX 5700XT
  • Video Memory: 8GB
  • RAM: 16GB

Ultra 4K:

  • CPU: Intel Core i9-9900K or Ryzen 9 3900X
  • Video Card: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800XT
  • Video Memory: 10GB
  • RAM: 16GB

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Uncle Al

Posts: 9,363   +8,581
I haven't been thrilled with this franchise for several years now. The limited maps and "steering" of the player to a basic style of play and just so old they cease to allow the player to try new approach's. These guys are just way behind the times in more ways than one .....


Posts: 445   +827
With the absolutely terrible direction that battlefield went this is the only FPS I even play now.
My only concern is how bad they screw up the look of the game with the worst and cheesiest skins you can imagine. I still play MW regularly but it just kills me to see ridiculous stuff like pet killer birds, flaming dog pets, weapons that shoot electricity and so on. It's unfortunate...


Posts: 4,051   +4,721
My biggest issue with COD games is they don't seem to last. I like having a game like CSGO and rare updates that can change the meta. That way I know the developers give a damn about their game. Also, MTs really bring the quality down.


Posts: 1,282   +1,561
Now, if they could actually get rid of the HOARDS of cheaters it might help.

When gaming companies made everything "cloud" based and stopped allowing hosted servers the cheaters were quite happy! For a good 10 years I admin'd a few servers, kicking wallhacks and aimbots was a BIG job - but at least we were able to run clean servers. When you encounter a cheater today all you can do is quit the game. COD has always been the most cheated in game in history. Typically, they release the cheats before the game even comes out!