CDPR did say "Cyberpunk 2077 runs “surprisingly well” on current-gen consoles according to CD Projekt’s CEO"
There was a news report by Gamesradar+ about a month ago. In summery, CD Projekt joint-CEO Adam Kaciński has praised Cyberpunk 2077's performance on PS4 and Xbox One in an investor call.
https://www.gamesradar.com/cyberpun...nt-gen-consoles-according-to-cd-projekts-ceo/
That news report was a Q3 2020 Results - Earnings Call Transcript from seekingalpha. CDPR has been less than honest in their meeting with their investors.
I don't think lawsuits are best way to solve problems, but had they delay it by 6 or so months. If they are more honest, more forthcoming, things could have gone much smoother for everyone.
CDPR Board Member Micheal Nowakowski, also misled investors at the October 2020 investor meeting, and far worse than even Adam Kiciński did.
Sony has announced that it will pull Cyberpunk 2077 from the PlayStation Store and award refunds to anyone who wants them. Meanwhile, events of the past week have proved CD Projekt Red misled investors as to the state of the game when it announced the last three-week delay in October 2020.
www.extremetech.com
Read the above article I linked, I think what Micheal Nowakowski told investors, is far more of a problem for CDPR and the potential lawsuit, than what Adam Kiciński told investors about the consoles performance alone, because what Micheal Nowakowski told investors about the console versions at the October 2020 investor meeting, is straight up lies:-
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"The executives on that October call did everything they could to tamp down on the idea that anything other than normal optimization was happening. Asked if the game would be unduly buggy for any platform upon release, Michal said: “t’s basically optimization and all the challenges related to that. There’s no other ‘hidden story’ here.”
"Later, he reiterated: “I wouldn’t say there is a ‘problem’ because there’s nothing wrong with Xbox or PS4 versions – there is optimization to be handled, also because of how we were approaching things from the get-go in terms of development; so – there is no problem with Xbox or PlayStation 4, to be honest.” (Emphases added).
"When the questioner pointed out that they were specifically asking for information about a rumor that there had been problems optimizing the game for Xbox One, Nowakowski again stepped in to squish it, saying: “This was a total hoax; a fake rumor… there’s just regular work to be done on both platforms.”
"Three times, the man was asked to elaborate or explain rumors of a poor product. Each time, he denied there was any truth to them. We now know better, and his October comments about how they have to optimize the consoles now because they failed to do it properly from the get-go, contradicts what the developers of Cyberpunk 2077 were telling the press in 2019."
"For the record, Michal Nowakowski is the same person who published an apology with instructions on how to get a refund for Cyberpunk 2077 on Monday, only to turn around and say that there were ‘certain misconceptions‘ about CD Projekt Red’s willingness to assist with the refund process hours later."
"He has also admitted that CD Projekt Red is responsible for the condition of the game at launch, and that Microsoft and Sony were told various issues would be fixed before release."
"We can’t say for certain that the devs who gave 2019 interviews were lying, but three things are clear: First, the company’s leadership lied about the state of the game to investors, repeatedly claiming that there were no unusual bugs, no particular problems, and that only a final coat of finish was needed on the base console version of the title before it debuted. None of this was true, and CDPR knew it in October. There was no chance a game that looks and runs as poorly as Cyberpunk 2077 does on PS4/Xbox, could ever have been finished in the six weeks from October to early December.":-
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But what Adam Kiciński said is definitely misleading / deceptive, and would feature in the CDPR investor lawsuit as well. And when we combine what Adam Kiciński told investors, with what Micheal Nowakowski told investors, it becomes even more deceptive, and an even bigger issue. It paints the picture that they were all lying to investors about the state of the console versions, not a pretty picture, but an accurate picture.
And I absolutely agree with you, they should have all just been honest and upfront, doing so would have come with its own set of issues, such as reduced investor confidence and lower share value, but it would have gone a lot better overall, and they wouldn't be facing potential lawsuits for misleading investors to secure funds. Some very poor decisions were made.