Cyberpunk 2077 has quickly become the PlayStation Store's best-selling game

midian182

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WTF?! Cyberpunk 2077 recently returned to the PlayStation Store with a warning from CD Projekt Red over the game's "performance issues" on the base PS4. That notice, combined with the problems the RPG has had on consoles, suggests it may not sell too well now that it's back. But no: Cyberpunk 2077 was the best-selling game on the store in June.

Last month saw Cyberpunk 2077 return to the PlayStation store six months after Sony pulled it "until further notice" following a massive backlash against a PlayStation 4 version that had horrendous performance problems, game-breaking bugs, graphical issues, and more. With the reintroduction came a warning from its creator that players could play Cyberpunk 2077 on "the PS4 Pro and PS5," but anyone with a base PS4 should avoid it given the machine's limited power.

Somewhat surprisingly, none of this appears to have put PlayStation owners off. The latest PlayStation blog reveals that Cyberpunk 2077 was the store's best-selling game in both the US/Canada and Europe in June, despite arriving halfway through the month, beating the likes of NBA 2K21 and Call of Duty: Black Ops Cold War.

Cyberpunk 2077 was released with a mountain of problems back in December, most of which were found on the last-gen console versions. There have been several updates and hotfixes since then, leading to CD Projekt Red CEO Adam Kiciński announcing that "We have already reached a satisfactory level [of stability]. We have also been working on the overall efficiency, which we are also quite happy about. Of course, we also removed bugs and glitches, and we will continue to do that."

A roadmap earlier this year confirmed that free DLC for Cyberpunk 2077 was still arriving in 2021, as is the free next-gen console update. With the game quickly becoming the best-selling title on Sony's storefront, could a No Man's Sky-style resurgence in player numbers be on the cards?

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That's because it's a great game you hating potato.

It's objectively not a great game if it literally had to be recalled from the store due to technical issues. "Great" games don't get sent back to the drawing board for 6 months to try and make them usable on the promised platforms.

Now that we established that we won't let people like you re-write history we can even say that again, objectively, the game still lacks like half the features they were talked about, heavily implied or outright promised and then cut from the game. Anyone actually playing the game can literally experience a great act one for ONE of the character types (Street kid) but any of the other 2 backgrounds or anything starting on act II has a verifiable lack of content. Again whenever or not you like Act II and beyond is not the question but the fact that it's just less detail about everything vs Act I Street kid is a fact, one not even you can get away from.
 
It's objectively not a great game if it literally had to be recalled from the store due to technical issues. "Great" games don't get sent back to the drawing board for 6 months to try and make them usable on the promised platforms.

Now that we established that we won't let people like you re-write history we can even say that again, objectively, the game still lacks like half the features they were talked about, heavily implied or outright promised and then cut from the game. Anyone actually playing the game can literally experience a great act one for ONE of the character types (Street kid) but any of the other 2 backgrounds or anything starting on act II has a verifiable lack of content. Again whenever or not you like Act II and beyond is not the question but the fact that it's just less detail about everything vs Act I Street kid is a fact, one not even you can get away from.
Played twice on pc on release, corpo and street kid. Over 120 hrs. It's a great game.
 
It's objectively not a great game if it literally had to be recalled from the store due to technical issues. "Great" games don't get sent back to the drawing board for 6 months to try and make them usable on the promised platforms.

Now that we established that we won't let people like you re-write history we can even say that again, objectively, the game still lacks like half the features they were talked about, heavily implied or outright promised and then cut from the game. Anyone actually playing the game can literally experience a great act one for ONE of the character types (Street kid) but any of the other 2 backgrounds or anything starting on act II has a verifiable lack of content. Again whenever or not you like Act II and beyond is not the question but the fact that it's just less detail about everything vs Act I Street kid is a fact, one not even you can get away from.
I have over 200 hours in 2077, its a great game. Technical issues do not stop it from being a good game especially after they've been fixed. Now that we're talking about this, I think I might give it another go
 
Played twice on pc on release, corpo and street kid. Over 120 hrs. It's a great game.
You liked the game. You are perfectly capable and even entitled to liking any kind of game, even ones considered mediocre, ones produced by exploiting developers to the point of madness, one that as I pointed out can be demonstrated to be incredibly short of the expectations and promises CDPR themselves promised.

That still doesn't makes it a "great" game and no, it's not a matter of your opinion of it, it's has to do with the way it was excreted into existence to line up the pockets of a few rich bastards in Poland.

It's been almost a decades and people still don't understand you can be critical of a medium while still enjoying it, people still feel obligated to defend any legitimate criticism.

You are not what you like, you are not what you buy, you don't have to defend what you like from people that don't like it or criticize it.
 
You liked the game. You are perfectly capable and even entitled to liking any kind of game, even ones considered mediocre, ones produced by exploiting developers to the point of madness, one that as I pointed out can be demonstrated to be incredibly short of the expectations and promises CDPR themselves promised.

That still doesn't makes it a "great" game and no, it's not a matter of your opinion of it, it's has to do with the way it was excreted into existence to line up the pockets of a few rich bastards in Poland.

It's been almost a decades and people still don't understand you can be critical of a medium while still enjoying it, people still feel obligated to defend any legitimate criticism.

You are not what you like, you are not what you buy, you don't have to defend what you like from people that don't like it or criticize it.
I agree. Just because you failed to connect with the game doesn't make it mediocre.
 
I come in peace: it's not a great game and not a mediocre game, but a good/decent game with lots of bugs and missing features.

How about that? :)

I played it on PC on a Ryzen 3600 and a GTX 1080 and while it was much better than on consoles, I stopped after 100 hours in and 3/4 completion. I did had my share of fun, otherwise I would have not spend 100 hours in it...

I did not finish it and I don't plan to do it anytime soon. Maybe after 1 more year, after enough patches and DLCs and everything gets better.

Will it ever reach it's full hype potential? I don't think so, but by the time is gets actually better I should also have a new GPU capable of RT too, so I don't mind not finishing it.

P.S. I find that most games these days are never they best versions when they launch (v.1.0), but months or mostly years later when they have dozens of patches and DLCs. That's the final game and for that I give my final verdict.
 
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That still doesn't makes it a "great" game and no, it's not a matter of your opinion of it, it's has to do with the way it was excreted into existence to line up the pockets of a few rich bastards in Poland.
According to you, apparently it's not a great game because you didn't like that it had technical issues on certain platforms at first. Apparently it's not a great game because certain features were "talked about, heavily implied or outright promised and then cut from the game". Apparently it's not a great game because you don't like that "it was excreted into existence to line up the pockets of a few rich bastards in Poland".

Here's the definition of a great game according to IGN, which is far more reputable at reviewing games than Dimitriid: Game Review Scoring.
These games leave us with something outstanding to remember them by, usually novel gameplay ideas for single-player or multiplayer, clever characters and writing, noteworthy graphics and sound, or some combination thereof. If we have major complaints, there are more than enough excellent qualities to cancel them out.
Fyi IGN rated Cyberpunk 2077 as better than a great game; instead it is an amazing game at 9/10.

Let's revisit your insistence on whether or not Cyberpunk is a great game:
That still doesn't makes it a "great" game and no, it's not a matter of your opinion of it.
Now let's look at what IGN says about whether or not something is a great game:
The fact is, while many have tried, you cannot objectively measure how good or fun a game or movie or TV show or comic book is in the same way you can quantify things like temperature or mass or speed. All of these mediums are art forms, and the goal of art is to inspire an emotional reaction in its audience. Therefore, what we’re doing in reviews is talking about how a given work affects us emotionally when we watch or read or play it – and the review is the inherently subjective perspective of an individual critic.
Can you really claim that IGN is wrong and that yes you can objectively claim Cyberpunk 2077 is not a great game? Fyi, I've never played a single Projekt Red game so don't try that "you don't have to defend what you like from people that don't like it or criticize it" crap on me.
 
Nothing is remotely interesting for me in this game. And then the performance, it doesn't look at all impressive while running very poorly, with unimpressive AI.
 
I come in peace: it's not a great game and not a mediocre game, but a good/decent game with lots of bugs and missing features.
I'm ok with the qualifier and I don't disagree: I also felt it had a lot of potential in there, I can definitively see some of what we saw on Witcher 3.

In fact I would even say that Witcher 3 might have set the bar too high for CDPR overall: if the simplest explanation is almost always correct then the simplest explanation is that Witcher 3 was the exception and not the rule: the one game that they were able to push to what they set out to do without outside interference and CDPR could be considered a victim of Witcher 3's success: There's so many people with money wanting more of that and at the same time pushing unrealistic expectations that can't be repeated when they also have pressure from aggressive timelines, multiple console version and other decisions made by excutives that never wrote a single line of code or drew a single line of art in their lives that it probably won't ever get to that place again.

And now some of us that would be ok with a much worst looking game in terms of graphical fidelity but one that spend as much time developing characters and stories well, that's probably not going to be CDPR since they're being groomed into AAA mode as these sales numbers confirm.

And yes it happened to others too like Bethesda.
 
I've been enjoying the game so far. I initially was skeptical about the game with all the hype over how broken it is. I caved in just wanting to play the game and see it for myself. I've been playing on my Series X and have had very few problems playing the game so far. Yes there are a few bugs, nothing that was game breaking by any means. I've been waiting for the Series X upgrade patch to play through again.
 
Compared to openworld games with similar scope, I'd say it's a good game, but not great. Playing it there's a definite sense the developers had constructed the *scaffold* of a living, breathing world but had yet to fill it with anywhere near enough content to pull it off.

Other action RPGs such as Fallout (esp Vegas) straight up action games such as GTAV and straight-up RPGs such as Skyrim simply had more stuff *to do*, to see and to read. More characters, more dialogue, more lore, more missions and more general engagement with the world than Cyberpunk.

It's by no means a bad game, but could've been so much more.
 
It's objectively not a great game...
Played twice on pc on release, corpo and street kid. Over 120 hrs. It's a great game.


I downloaded Cyberpunk on release night.

Unlike many others, I actually avoided the hype and the lore up until release night so I didn't know what to expect and could judge the game objectively.

I was using a 2080Ti, 32GB DDR4, Core i9 Ex, 8TB SSD.
The game was running nearly FLAWLESSLY... very, very few glitches (T-posing NPC and some minor graphical artifacts). I played through the first time as STREET KID.

I upgraded that week to the 3090 FTW3 and 64GB DDR4.

I played through again as CORPO.

By then, the "patches" started rolling out and I started noticing more glitches than when I first played the game. Music not starting/ending appropriately - for example. I started seeing more glitches such as models appearing where they shouldn't be...getting shifted around the map when I shouldn't, etc.

This game was NEVER going to work on PS4 or Xbox and it still isn't good enough on PS5 or Xbox SX.

Either you spend a ton of cash on the 3080, 3080Ti or 3090 and have a new 10th or 11th gen Core i7 or i9 with SSD storage...or you do without.

This game can't be played the way it's intended without a lot of hardware.

I'll also say, the game would be even better if it could run in high res on a VR headset.
 
According to you, apparently it's not a great game because you didn't like that it had technical issues on certain platforms at first. Apparently it's not a great game because certain features were "talked about, heavily implied or outright promised and then cut from the game". Apparently it's not a great game because you don't like that "it was excreted into existence to line up the pockets of a few rich bastards in Poland".

Here's the definition of a great game according to IGN, which is far more reputable at reviewing games than Dimitriid: Game Review Scoring.

Fyi IGN rated Cyberpunk 2077 as better than a great game; instead it is an amazing game at 9/10.

Let's revisit your insistence on whether or not Cyberpunk is a great game:

Now let's look at what IGN says about whether or not something is a great game:

Can you really claim that IGN is wrong and that yes you can objectively claim Cyberpunk 2077 is not a great game? Fyi, I've never played a single Projekt Red game so don't try that "you don't have to defend what you like from people that don't like it or criticize it" crap on me.

I think the point here is that consumers and the media ought not to encourage publishers to engage in the kind of behaviour that CDPR got up to. They do not deserve to be rewarded for selling poor quality software and misleading their shareholders and customers, no matter how good the game is.

And Pluto is a rock. So there.
 
Played this game on release (PC), had a few problems with bugs/crashing but not enough it really bothered me. Just restarted the game normally. After the first hotfix I've had almost no issues. Finished the game twice. The game just should not have been released on older consoles, I feel like that's the real issue. They just don't have the horsepower to run this game like it was supposed to be. As for stuff that was "promised" and never made it in the game that happens with most games. They probably tried different features and realized it was not needed or got replaced with another mechanic. The game really reminds me of when skyrim came out with a ton of different bugs but obviously everyone remembers that game fondly.
 
As for stuff that was "promised" and never made it in the game that happens with most games. They probably tried different features and realized it was not needed or got replaced with another mechanic.
1) Yes but that only means that we need to push back on more games, it doesn't makes it acceptable

2) Given how this game was rushed by the games own devs account of it like 2 full years before it should have been out, the second part of your statement it's just implausible: Executives made commitments to companies like Nvidia, Microsoft and Sony to use the game as a tech demo for new consoles and products and that's the most logical reason why so much of the content was cut: Executive interference.
 
1) Yes but that only means that we need to push back on more games, it doesn't makes it acceptable

2) Given how this game was rushed by the games own devs account of it like 2 full years before it should have been out, the second part of your statement it's just implausible: Executives made commitments to companies like Nvidia, Microsoft and Sony to use the game as a tech demo for new consoles and products and that's the most logical reason why so much of the content was cut: Executive interference.
Source for your second statement?
 
Source for your second statement?
There's many, many stories about it, here's just one:


EDIT: bonus story linked from that one about devs not even being aware of the aggressive timeline:
 
I think the point here is that consumers and the media ought not to encourage publishers to engage in the kind of behaviour that CDPR got up to. They do not deserve to be rewarded for selling poor quality software and misleading their shareholders and customers, no matter how good the game is.

And Pluto is a rock. So there.
Seems pretty futile in the comment section of a news article reporting that Cyberpunk 2077 is already #1 on the PlayStation Store after this whole debacle. Also I don't see how saying something is not a great game and enforcing your own opinion on others is going to help either--it's just lying and creating divisiveness.

And I agree it's a rock, so is earth :)
 
Here's the definition of a great game according to IGN, which is far more reputable at reviewing games than Dimitriid: Game Review Scoring.

Fyi IGN rated Cyberpunk 2077 as better than a great game; instead it is an amazing game at 9/10.

Let's revisit your insistence on whether or not Cyberpunk is a great game:

Now let's look at what IGN says about whether or not something is a great game:

Can you really claim that IGN is wrong and that yes you can objectively claim Cyberpunk 2077 is not a great game? Fyi, I've never played a single Projekt Red game so don't try that "you don't have to defend what you like from people that don't like it or criticize it" crap on me.
Imagine claiming that IGN is a reputable source of gaming information in 2021. Actually, imagine claiming that professional game journalists sites are anything more then paid shills.
 
But....but....but.....

You guys ran a story about how a month after release the user base was down 70% based on Steam players. How is this even possible that people are still out there buying this game and playing it! How could you guys lead me to believe that people have run away from this game! I feel betrayed.....
ImpossibleAbsoluteDachshund-size_restricted.gif
 
Getting AAA titles to work well on inferior devices is actually a lot harder than many here appreciate, that doesn't excuse their poor decision to rush it to market too early though.
 
It's a good game with a lot of technical issues.
The less powerful your hardware, the more noticeable these issues become.
 
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