Darkfall Online, hardcore MMO

mopar man

Posts: 1,286   +1
I'm here to try to bring back life into hardcore MMORPG named Darkfall Online.

It's overly hardcore, no tab targeting, aiming is required, and it is FULL LOOT. That should be enough to deter care-bears.

The game is fun; it has a lot of hate because of the grind and the cocky attitudes of players, but if you get in with a good group of people and love the idea of full scale pvp with a lot to lose, it's THE game for you.

Magic, Archery, Melee, tons of specs are possible and it allows you to literally build HOWEVER you want. You can be a melee Destroyer, a hybrid mage/archer/melee, or a full blown Mage.

If any of this interests you, please, look into Darkfall as a replacement to the less hardcore, more carebear games taking over the world (WoW, Tera, etc.). It is rough around the edges, don't expect it to be learned in a week. The world itself is huge.

Anyway, I hope you give it a shot, and if you do, msg me here and I will be glad to assist you in any way possible.

PS don't take care bear as a cut down, it's just that I know a lot of the gaming community loves PVP and I fit in the special niche that Darkfall covers!

And, yes, I'm advertising a game because WE NEED MORE PLAYERS. The other people who quit the game either can't handle dying or hate the grind, and the grinds not so bad anymore now that there is a way to increase character stat's while offline (trust me, this isn't a 1 month and I'm maxxed game, you literally CANNOT max a character in a month, or anywhere near that time frame, actually)
 
I remember registering for a beta in like 2005 or 2006 I believe, but I never heard back. Kind of forgot all about it. I love the concept of an MMORPG on paper: thousands of players undertaking epic tasks in a persistent, ever-evolving world. Sadly, none of them seem to deliver that.

They're all designed to keep you chasing a carrot on a stick and it's sickeningly transparent in most cases, like forcing you to wait for a damn ship or elevator on WoW (to eat time), or making you grind for new gear only to retire it every few months under the guise of new "seasons."

I think it'd be awesome to play a game that focuses on epically-scaled faction warfare, controllable landmasses, useful crafting (not just a means of making cash, but a true contribution to your faction's efforts) and less on leveling, farming, repeating the same fetch/escort quests etc.
 
That's what this game is, however, the problem lies within the fact that the game is dying. Most people can't handle full loot. Most people can't take the bugs. Since AV is developing Darkfall 2.0 and have not been working on DF1.0, and they do not have a good reputation, it has ruined the desires for many to play. Matthew, if you want to give it a shot, they have a 14 day free trial and I would be glad to take you under my wing....

The grind is tedious, but it's one of those games where you can see progress (albiet slower than some) and you feel the progress when you continue to pvp.

I would, however, understand if you did not want to give it a shot. It takes a special type of person!
 
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