Microsoft accuses Google of blocking game purchases on Xbox Android app

Daniel Sims

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Recap: Following a major court ruling against Google's Android app policies, Microsoft recently announced plans to enable customers to buy and play Xbox games directly through an Android app. As Google appeals the decision, Microsoft and Epic Games accuse the tech giant of stonewalling to defend its in-app purchase commissions.

Microsoft has delayed its recently announced plans to launch an Android app portal for buying and playing Xbox games. The company blames Google's appeal of a recent antitrust decision, igniting a series of accusations between the two companies and Epic Games CEO Tim Sweeney.

The new Xbox app would likely allow users to purchase certain games to stream via Xbox Cloud Gaming. Since a US judge ordered Google to cease blocking third-party storefronts on Android devices in October, Microsoft could sell the titles without paying Google a commission.

Moreover, Microsoft recently began allowing Xbox Game Pass Ultimate subscribers to stream games they own outside of the subscription service. However, Microsoft currently only allows mobile users to purchase and access the titles through a web interface to avoid the Google Play and Apple App Store commissions.

Microsoft announced the native app interface mere days after Google lost its antitrust case. However, the court approved Google's request for a temporary administrative stay, delaying the requirement that it loosen Android software restrictions.

In response, Xbox President Sarah Bond stated that Microsoft is ready to launch the app immediately after Google lifts its restrictions, but Google claims those restrictions don't exist. While echoing the usual security concerns regarding app sideloading, the search giant claimed that Microsoft is already free to sell games on Android.

Although Google's statement wasn't a direct suggestion that Microsoft launch its app on the Google Play Store – and thus pay a commission – Epic Games boss Tim Sweeney took it as such. Calling Google's response "deceitful," he noted that the 30 percent fee would erase all profits from game streaming, effectively making mobile game streaming apps nonviable.

Restrictive policies against mobile cloud gaming apps have drawn regulatory ire for years. Apple began allowing them on its app store following legislation from the European Union.

Microsoft's upcoming app is part of a push to redefine the meaning of "Xbox." Instead of focusing solely on the Xbox Series consoles, a new ad campaign aims to spread the brand to any device that supports Xbox Cloud Gaming.

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I'm an Xbox fan through and through but I swear that if Microsoft would put as much effort into getting games fully functional on Day 1 as much as they are currently putting on fighting Google, only then gamers would have a satisfactory gaming experience on Xbox.
 
I'm an Xbox fan through and through but I swear that if Microsoft would put as much effort into getting games fully functional on Day 1 as much as they are currently putting on fighting Google, only then gamers would have a satisfactory gaming experience on Xbox.
Unfortunately they seem more interested in getting the nonexistant Cloud Gaming only crowd than actually focusing on their own hardware and software quality. I've had the same system issue with an Xbox One X and then Series X where sometimes it will take a very long time to boot, and then if/when it finally does boot, networking will be broken and I have to reboot it again for it to boot normally. What's the point of the low power "sleep" modes if it doesn't boot correctly half the time?
 
If only Microsoft had its own Store, then it wouldn't be at the mercy of Google or others.

Oh wait! I vaguely recall they actually do, right?
 
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