Nvidia's DLSS Second Take: Metro Exodus Investigation

I love the technology behind this and I hope Nvidia can improve it in the future.

Right now DLSS look similar to what the Waifu2x upscaler does, which is great for anime with 5 colors in the picture, not so great for anything with any amount of detail (the weird things it does to edges/solid lines look horrible imo).
 
What article?
Gamer's Nexus and all the other review sites..? Including this one here, that states exactly what I have said..?

Let's not mention that if someone buys a RTX2080ti, then they are not using it for 1440p resolution, but for 4k. (Otherwise see rtx2080 subpar results). DLSS is for 4k, & offers no practical use at 1440p gaming. (Hence the new 1660ti'esque series.)

And why? It is not like DLSS is any better than TAA, etc.. ?


Lastly, DLSS doesn't just work, it takes deep learning. Nobody was looking for another form of antialiasing in their gaming. This is a gimmick.
4K gaming is still in the minority. 1440p 140Hz is what the majority are buying for gaming.
 
The 2080 series of cards are crap.
2080 performs the same as 1080 Ti, except adds features which SLOW IT DOWN.
2080 Ti costs almost double and performs about 30% faster and adds features that SLOW IT DOWN.

DLSS is kind of cool, when it works, but it isn't worth the price of entry by any means or the trade off.

I get that nVidia is trying to utilize the silicone that they are using for AI and such in the Consumer Graphics market, but it isn't anything games are using right now.

This GPU is a waste of money that will screw early adopters. Their next chip when it comes, will probably be the one that offers true performance gains in general gaming scenarios.
 
Man you guys fail at reading comprehension. The games they are using in the tests have their own resolution upscaling slider bars. They are not setting the monitor to 1800p, they are setting that scaling slider to 1800p. The game then renders at 1800p and *upscales* that to 4K. .
I'll be honest I just kind of read this quickly and glanced at the screenshots, I didn't read into the actual testing method. So, that's my fault, ty for the clarification.
 
DLSS uses a neural network to guess missing details. Even with the most advanced neural network that is still a guess and it cannot possibly be correct in 100% of cases. DLSS cannot possibly reach the quality of native resolutions. DLSS must be trained for each individual game, it doesn't "just work". IMO, DLSS is a temporary band-aid and not a technology for the future.
 
I thought Nvidia promised DLSS 2x to improve visual while DLSS improve performance at cost of image quality. Still waiting for DLSS 2x.
Btw 1440p RTX + DLSS should be the main focus of any RTX owners, 4k gaming is still pretty far off the performance marker for gamers .
 
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How about we stop taking all of these work arounds and actually act like the pc master race and actually spend the money to run stuff at native res instead of creating worthless gimmicks. buy a computer that can actually run the game at the resolution and framerate you want instead of relying on garbage like this.

what logical person is spending money on technology that actually downgrades the image quality? are you people ok?
 
How about we stop taking all of these work arounds and actually act like the pc master race and actually spend the money to run stuff at native res instead of creating worthless gimmicks. buy a computer that can actually run the game at the resolution and framerate you want instead of relying on garbage like this.

what logical person is spending money on technology that actually downgrades the image quality? are you people ok?

You are correct, no one would buy a product that did the same or worse then what is currently out there. People were mislead by Nvidia on DLSS as they stated that you would either have equal image quality (and 2 times the performance) or better image quality using 2x DLSS.

https://wccftech.com/nvidia-dlss-explained-nvidia-ngx/

From all the examples we've seen, you are clearly not getting better image quality. The use of a sharpening filter is even more worrying as it leads one to believe that Nvidia can't easily improve DLSS image quality. In addition, DLSS introduces shimmering and other artifacts into the game. I've seen a few poster on the Nvidia reddit comparing certain effects with DLSS off and then on. There seems to be a pixilated fire issue when DLSS is enabled. These are aside from the texture blotches tim pointed out in his video.

In this case I would not blame the customer, I would blame Nvidia for misleading customers. Why they feel the need to do so when in the lead is beyond me.
 
I thought Nvidia promised DLSS 2x to improve visual while DLSS improve performance at cost of image quality. Still waiting for DLSS 2x.
Btw 1440p RTX + DLSS should be the main focus of any RTX owners, 4k gaming is still pretty far off the performance marker for gamers .

If Nvidia had DLSS 2x ready it would have released it already. One also has to wonder if all RTX cards will be able to use the feature. Quality increases always come with trade-off. Reduced Tensor core cards may not be able to handle DLSS 2x.
 
4K gaming is still in the minority. 1440p 140Hz is what the majority are buying for gaming.

That has zero bearing on what is being discussed by Nvidia.

DLSS is so that you can play on a 4k Monitor, while getting good frames. Because DLSS takes a lower resolution (1440p) and supersamples that, then upscales it to 4k, so that your brand new monitor doesn't choke on a $1k card.

Instead of just pushing 4k natively with raw GPU horsepower, Nvidia tried to use a sub-par gimmick and Deep learning to fake (fill-in missing 4k pixils).

DLSS is never going to work (or be an industry standard) as it takes too much of the Developer's time to adhere to. When there are already better Antialiasing solutions out there. DLSS and Ray Tracing just don't work... it takes Jensen to pay teams to help Dev so that his marketing gimmick, just works on lemmings.
 
From my personal experience DLSS is great and I prefer to use it to get the better frame rates at 4K. It’s also noticeably better than resolution scaling in my eyes. I’m just going to ignore the ignorance on here from the usual peons, most of which have probably never even seen an RTX card in real life. I’m really glad I bought an RTX card and to enjoy the revolutionary features like ray tracing. DLSS isn’t quite revolutionary but it’s definitely more than a gimmick, it’s a nice addition to have, it gives us 4K gamers an option to use ray tracing at 4K with better performance. Looking at the prices of graphics cards, RTX features are practically free as the competing cards from AMD cost the same but without RTX features, which makes it easily the best free addition to a graphics card that I have ever seen. There are over 28 games with DLSS confirmed already, which I believe is already considerably higher than HairWorks - which was a gimmick, albeit a pretty cool one.

I
 
I think the focus of the article is wrong. I think of it as an AA technique that should be compared with other AA techniques. DLSS was not meant to provide higher resolution then native. However it was suppose to provide an over all better looking image because it would handle aliasing problems better. My pet peeve of all computer graphics is flickering, shimmering and other things that distract your eye. I would have liked to see an article that would focus on an image that exposes some really bad aliasing and see which technique solves it the best. IMO - I will take some minor blurring over aliasing any day of the week.
 
From my personal experience DLSS is great and I prefer to use it to get the better frame rates at 4K. It’s also noticeably better than resolution scaling in my eyes. I’m just going to ignore the ignorance on here from the usual peons, most of which have probably never even seen an RTX card in real life. I’m really glad I bought an RTX card and to enjoy the revolutionary features like ray tracing. DLSS isn’t quite revolutionary but it’s definitely more than a gimmick, it’s a nice addition to have, it gives us 4K gamers an option to use ray tracing at 4K with better performance. Looking at the prices of graphics cards, RTX features are practically free as the competing cards from AMD cost the same but without RTX features, which makes it easily the best free addition to a graphics card that I have ever seen. There are over 28 games with DLSS confirmed already, which I believe is already considerably higher than HairWorks - which was a gimmick, albeit a pretty cool one.

I

Your personal experience is suspect...

Because my personal experience, along with EVERY REVIEWER out there suggest otherwise. So your personal anecdote is taken with a high bit of skepticim, since/because EVERYDAY, you are here sh!lling for nvidia with no sense of objectivity.

Already proven you can get better frames (meaning better fps & better quality) if you don't use DLSS at all and just do native 1800 on your 4k monitor, etc. That is, if you truly want better frames and better graphics.

This has all been proven and the entire gaming community see RTX as a hoax, yet you are here every day defending it, as if you live in a bubble. Nobody can be as uninformed as you pretend to be. Everyone here knows what RTX brings to the table, so much so that Nvidia had to release a GTX version, because NOBODY wanted what RTX brought to the table. Again, read your post from today and all the way back. You keep repeating yourself in every thread, while being refuted. You just don't care and keep spewing your viral marketing. I hope you get paid well to be a mouthpiece.
 
How about we stop taking all of these work arounds and actually act like the pc master race and actually spend the money to run stuff at native res instead of creating worthless gimmicks. buy a computer that can actually run the game at the resolution and framerate you want instead of relying on garbage like this.

what logical person is spending money on technology that actually downgrades the image quality? are you people ok?

Nvidia Fanboys have no logic.
 
Your personal experience is suspect...

Because my personal experience, along with EVERY REVIEWER out there suggest otherwise. So your personal anecdote is taken with a high bit of skepticim, since/because EVERYDAY, you are here sh!lling for nvidia with no sense of objectivity.

Already proven you can get better frames (meaning better fps & better quality) if you don't use DLSS at all and just do native 1800 on your 4k monitor, etc. That is, if you truly want better frames and better graphics.

This has all been proven and the entire gaming community see RTX as a hoax, yet you are here every day defending it, as if you live in a bubble. Nobody can be as uninformed as you pretend to be. Everyone here knows what RTX brings to the table, so much so that Nvidia had to release a GTX version, because NOBODY wanted what RTX brought to the table. Again, read your post from today and all the way back. You keep repeating yourself in every thread, while being refuted. You just don't care and keep spewing your viral marketing. I hope you get paid well to be a mouthpiece.
You are quite savagely incorrect (as usual) and you certainly don’t speak for the PC community.

I’m not interested in arguing with you, as I said, you’ve got it very very wrong. Let’s agree to
disagree.
 
You are quite savagely incorrect (as usual) and you certainly don’t speak for the PC community.

I’m not interested in arguing with you, as I said, you’ve got it very very wrong. Let’s agree to
disagree.


I speak for me and all my Gamer Friends & Clanmates, who don't have to worry about the price of a video card. I am pushing retirement and don't need to lie to other's, to get a paycheck.

You speak for One company my friend, it is more than obvious looking back over your post history.
 
You are correct, no one would buy a product that did the same or worse then what is currently out there. People were mislead by Nvidia on DLSS as they stated that you would either have equal image quality (and 2 times the performance) or better image quality using 2x DLSS.

https://wccftech.com/nvidia-dlss-explained-nvidia-ngx/

From all the examples we've seen, you are clearly not getting better image quality. The use of a sharpening filter is even more worrying as it leads one to believe that Nvidia can't easily improve DLSS image quality. In addition, DLSS introduces shimmering and other artifacts into the game. I've seen a few poster on the Nvidia reddit comparing certain effects with DLSS off and then on. There seems to be a pixilated fire issue when DLSS is enabled. These are aside from the texture blotches tim pointed out in his video.

In this case I would not blame the customer, I would blame Nvidia for misleading customers. Why they feel the need to do so when in the lead is beyond me.

I would blame the customers for continuing to buy nvidia and not hop over to amd for 5 minutes and see that everything about an amd graphics card is better besides power consumption, temps and framerates. usually frametimes are better and amd has way more features in their control panel etc that makes the desktop experience etc far beyond the nvidia trash that exists/has existed. people just want their framerates so they stay sheep to nvidia. you ever compared the features in the amd control panel that deals with youtube videos etc vs nvidias? you know that stuff that sharpens videos, reduces noise etc. nvidias version of that is TRASH compared to amds, let alone everything else. nvidia only wins in framerate. other than that they're pure trash in my opinion. nothing but gimmicky, lying garbage.

this is all just opinion, but I could hook up two computers side by side one with an amd card and one with an nvidia and I'd be able to easily prove everything I stated.....so yea. :p
 
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