AMD FSR 4 vs Nvidia DLSS 4 at 4K

Unfortunately it doesn’t seem like FSR4 can be backported to architectures older than RDNA4. Kind of a bummer for a company that built its reputation on keeping standards open and not artificially limited to their latest products. At least nVidia brought SOME of DLSS4 to their older lineups.
 
Unfortunately it doesn’t seem like FSR4 can be backported to architectures older than RDNA4. Kind of a bummer for a company that built its reputation on keeping standards open and not artificially limited to their latest products. At least nVidia brought SOME of DLSS4 to their older lineups.

FSR4 (supposedly) requires dedicated hardware like DLSS. Same reason you can run DLSS on a lowly 2060 or 3050 6GB but not on a more powerful 1080 Ti or 1660 Super.
 
The title is confusing. I had understood that FSR4 is better than DLSS4. But you mean that FSR4 is better in 4K than in 1440p, right?

Ed. note: You're right, fixed that now. Thanks!
 
Unfortunately it doesn’t seem like FSR4 can be backported to architectures older than RDNA4. Kind of a bummer for a company that built its reputation on keeping standards open and not artificially limited to their latest products. At least nVidia brought SOME of DLSS4 to their older lineups.
I think you are right to say that it may not be able to work with older RDNA hardware. Having said that, FSR 3.x is still good enough if the concern is performance. Visually, it is clearly not as good as FSR 4, but at least it delivers the performance without me having to drop resolution or graphical settings, which may negatively impact visuals as well.
 
As someone who owned an AMD card during FSR 2.x and 3.x, the problem is that you don't see the latest version in use. Even a huge game like BG3 launched with FSR*1*.

Whereas I can force the new transformer model of DLSS across the board.
 
I don't see the point of demonstrating the transformer model when the transformer model is still buggy and crashing games often.

That comparison should be with the CNN model.
 
I don't see the point of demonstrating the transformer model when the transformer model is still buggy and crashing games often.

That comparison should be with the CNN model.
Which games? I've moved everything to transformer without a crash since it came out.

Or is this one of those "if anyone on reddit has a crash, it's treated as a pervasive issue?"
 
FSR 4 looks pretty good in cherry-picked stills, but there are still too many artifacts in moving scenes when compared to DLSS 3 for it to even come ahead of Nvidia's older tech overall.
 
Would be nice to compare the native low-resolution with the equivalent upscaled that uses same input resolution then compare with native full-resolution that matches the upscaled output resolution.
eg. native 720P vs 720P upscaled to 1080P vs native 1080P; or native 1440P vs 1440P upscaled to 4K va native 4K. What's the fps performance of each? Is upscaling from 1440P to 4K significantly slower than native 1440K & for other combinations? Is the fakery really worth it?
 
I don't see the point of demonstrating the transformer model when the transformer model is still buggy and crashing games often.

That comparison should be with the CNN model.

I've never had a crash with Transformer.
 
I've never had a crash with Transformer.
I think it's more of a general driver issue, not the transformer model itself :)

I'm still on an older version of the drivers, I had to rollback. I'll wait for more bug fixes and performance regression fixes
 
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