I can't believe that Techspot and the Game Devs are trying to pin this whole thing on AMD.
Even without optimization, no game should run this bad. There are plenty of indie games being made that have no contact with AMD or Nvidia with smaller teams and yet they seem to be able to optimize for both just fine.
I think those who are voicing their concern about Nvidia being plastered on everything in the game definitely have a point. This game isn't just un-optimized, it's downright sad what AMD users are getting.
People on the steam forms are reporting deficiencies between the earlier build and the final one
http://steamcommunity.com/app/234630/discussions/0/613957600528900678/#p23
As in, the final release greatly reduces frames for AMD users.
There is no excuse, ever, to release a game is such a poor state for a large portion of users. I find it hard to believe a company that doesn't accept any responsibility for the state of it's own game.
So how do you explain this ?
For those who have AMD GPUs
I asked the big boss Ian Bell the permission to post what he said about AMD's putting the blame on SMS for the perf's problem
We've provided AMD with 20 keys for game testing as they work on the driver side.
But you only have to look at the lesser hardware in the consoles to see how optimised we are on AMD based chips.
What can I say but he should take better stock of what's happening in his company. We're reaching out to AMD with all of our efforts. We've provided them 20 keys as I say. They were invited to work with us for years.
Looking through company mails the last I can see they (AMD) talked to us was October of last year.
Categorically, Nvidia have not paid us a penny. They have though been very forthcoming with support and co-marketing work at their instigation.
We've had emails back and forth with them yesterday also. I reiterate that this is mainly a driver issue but we'll obviously do anything we can from our side.