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In addition to confirming those details, Sony wrote about the new controller that will ship with the PS5. It will see the long-used rumble technology replaced with haptic feedback to allow a “greater range of feedback.”
The company says not only will users be able to feel the difference between running into a wall in a racing game and performing a tackle on a football field, but they’ll also get a sense of textures when running through grass or moving through mud.
Additionally, the new controller comes with adaptive triggers incorporated into the L2/R2 trigger buttons. Devs will able to “program the resistance of the triggers,” so users can feel the draw of a bow or when driving through rough terrain. The controllers will also be charged using USB Type-C.
More PS5 news arrived via a Wired interview with Sony Interactive Entertainment CEO Jim Ryan. He said the console will support ray tracing, and not through a software-level fix, but in the GPU hardware.
Additionally, Ryan confirmed the console would use a solid-state drive, and games will come on 100GB disks. The optical drive, meanwhile, doubles as a 4K Bluray player. Additionally, game installation will be configurable, which means you might be able to install only a game’s single-player campaign, multiplayer element, etc., instead of the whole thing, should you wish.