Studios behind Black Ops 7, Anno 117, and Arc Raiders push back on AI criticism

midian182

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Editor's take: You might think the incidents would send a message to studios: no matter how much money or time is saved by using AI-generated assets in games, it's not worth the bad publicity. But it's a lesson that Activision, Ubisoft, Arrowhead, and others seem likely to ignore, despite Call of Duty: Black Ops 7, Anno 117: Pax Romana, and Arc Raiders being slammed by players for featuring content created with GenAI.

After Steam announced a new policy in January 2025 mandating that developers disclose any use of AI within their games, a disclaimer appeared on CoD Black Ops 6's Steam page confirming the technology's use – the six-fingered zombie Santa Claus was a bit of a giveaway.

Despite the backlash from players at the time, the same disclosure appears on Black Ops 7's page.

Credit: @charlieINTEL

Most people believe that AI has been used to produce some of the calling cards awarded when completing challenges in the new co-op campaign. The most glaring ones use a distinctive Studio Ghibli art style that the entire internet seemed obsessed with when ChatGPT updated its image generator in March.

Other calling cards have a distinct air of AI about them, too.

So these calling cards are DEFINITELY AI generated right?
byu/Zardknight inCODBlackOps7

Activision was unrepentant in its use of the controversial technology. "Like so many around the world, we use a variety of digital tools, including AI tools, to empower and support our teams to create the best gaming experiences possible for our players," a spokesperson said, seemingly emphasizing people's ingratitude. "Our creative process continues to be led by the talented individuals in our studios."

While Activision has history in this area, is was surprising to see the same issue appear in Anno 117: Pax Romana, which also has the AI disclaimer on Steam and is receiving plenty of negative reviews for this fact alone.

The follow-up to the excellent and artistically beautiful Anno 1880 was criticized for a background image that appears during a loading scene. It has that very AI-generated look, including the typical blurred, melty faces in the background and weird limbs.

Unlike Activision, Ubisoft is actively addressing the matter. The company said in a statement that the image in question "unintentionally slipped through" its review process. The AI asset is being replaced by a new image (below) in an upcoming patch. However, Ubisoft did say that Anno's artists do "use AI tools for iterations, prototyping, and exploration" to help meet the game's "unique scope."

Finally, there's Arc Raiders. The game's use of AI voice generation has made a lot of headlines in the wake of Eurogamer's review, which it called an "inexcusable decision" and major factor in its 2/5 score.

In an interview on The Game Business Show, Arrowhead CEO Shams Jorjani had this to say: "Would it have been better if Arc Raiders failed and it didn't use AI?"

The use of AI in game development continues to split opinion. Some players won't touch a game if the technology was used at any point during development. Others are comfortable with AI as a time-saving tool, as long as AI-generated images or voices don't appear in the final product. And then there are those who don't care either way – or even welcome AI – so long as the game is good. Let us know your stance in the comments below.

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AI is now standard tool. Hate or love it, its here now, and sooner you understand it, it will be easier on you,
Doesn’t automatically mean we all have to adopt it and be on board with it. Consider WHY developers are intent on using it? Saving time, saving money on employing and paying actual people with families that return money capital to their local economies? How did we get to this place where we now have neither, supposedly.

The human touch is essential in creating something truly unique and original that no machine can EVER reproduce. An AI reproduction of an original Rembrandt or Van Gogh will be worth what the originals are, regardless of accuracy.
 
I don’t know if they used AI, but I used a 'top secret' AI (wan2.1) with a 'super secret' prompt ('enhance the quality of the image') and the resulting image already looks a lot better.
WeQcel2.jpeg
 
I don’t know if they used AI, but I used a 'top secret' AI (wan2.1) with a 'super secret' prompt ('enhance the quality of the image') and the resulting image already looks a lot better.
WeQcel2.jpeg
Yes, congratulations mate. You certainly enhanced the original pic. It's a lot clearer and brighter with your modification. And now shows up the 'melted heads' in the background a lot better...LOL...
 
If the game is good, no will care. People are now just latching on to AI to bash as they feel devs were already lazy enough pushing out unfinished unpolished turds that were barely beta level in many cases yet asking big money and ten expecting us to install massive 0-day patches.

These companies need to concentrate on QC and testing before worrying about speeding up game development with AI. I couldn't care less about splash screens being AI, but if they are now spending more time on in game AI rather than bug testing, gameplay mechanics, narrative, optimisation etc, then they have their priorities wrong. Even more so as they sack talented people for AI.
 
AI is now standard tool. Hate or love it, its here now, and sooner you understand it, it will be easier on you,
Ah yes, the appeal to authoritarianism. Totally works every time and never backfires.
Anyone flipping out over anno AI artwork is pathetic. Its only the artwork on loading screens thats AI. for christs sake people are pathetic.
Oh it on a loading screen therefore soulless AI slop is OK now!

No. Just no.
 
Simple. Stop buying new games. Just play whatever we already have. And I'm sure almost everyone's library has hundreds of games. Yet, we still keep buying new ones - which are not that much different from what we're playing now - sequels, remakes and other BS. Just with new painting.
 
The same people fighting and arguing that AI is better are the same people that 200 years ago would have went and smashed the cotton gin with hammers because it took away the human element of sewing.
 
The same people fighting and arguing that AI is better are the same people that 200 years ago would have went and smashed the cotton gin with hammers because it took away the human element of sewing.
Just to nit-pick, but cotton gins separate cotton seeds from the fibers, and have little do with sewing, well other than making cotton cheap enough that more people could sew with it. Its stuff like the looms (which automated cloth weaving) that people smashed.

That said, I agree with your general point; if you think it is okay to use other labor saving technology, like tractors in farming, electric pumps to move water, forklifts in warehouses, shipping containers on boats, computer spreadsheets instead of paper ones, ect, then by itself it seems hard to criticize the use of AI in commercial art production. Though obviously if it is used poorly and the resulting product is poor quality it should be called out, just like poorly done manual art should be called out.
 
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Wild that studios keep acting shocked when players get mad about AI assets. You can’t slip a six-fingered Santa past the internet and expect everyone to go "ah yes, peak artistry."

Gamers notice when a tree branch is rotated wrong, let alone when a character has limbs from a different tax bracket.
 
Doesn’t automatically mean we all have to adopt it and be on board with it. Consider WHY developers are intent on using it? Saving time, saving money on employing and paying actual people with families that return money capital to their local economies? How did we get to this place where we now have neither, supposedly.

The human touch is essential in creating something truly unique and original that no machine can EVER reproduce. An AI reproduction of an original Rembrandt or Van Gogh will be worth what the originals are, regardless of accuracy.
Oh trust me, I do not like it at all, but it is here to stay.
Maybe not as it is presented in the hype, but it is a tool used now by devs and designers.

It has nothing to do with feelings. Its business as usual. Some new tool gets you faster/easier to where you want to be, you use it. It is been like that in the whole history.
 
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