I don't want a law to stop me from being annoyed, it's just the nice side effect of proper regulation.Ah, you want a law to prevent you from being annoyed. Got it.
So you think it's wrong to be regulating gambling as a whole? You sure it would be wise to leave gambling websites completely unregulated?Under the well-known moral doctrine of "two wrongs make a right"?
Have you never seen any documentary's or interviews or news articles on this kind of stuff? That's just not true, a lot of these free-to-play games are purely there for the "whales". The people who drop £15k on loot boxes. I'd have to dig it up but a developer for EA admitted the loot box system was added purely to catch the users who are willing to put silly money into it. Had some crazy stats like 97% of players will earn them the same as the top 0.5% or something to that effect.You're not. Just don't play such games. Trust me-- it IS possible. And guess what the best part is? If you and all your friends exercise that degree of self-control, these games will self-regulate themselves out of existence. No new laws required. The fact that they're not doing so, however, is nothing but the purest form of democracy in action: people voting with their wallets.
I'd say that depends on the LB. Overwatch, for example, has LB and they don't matter at all to the game, other than cosmetics. I'm perfectly fine with that. You can earn just about every option by playing and getting LB.I hope they make loot boxes and gacha games illegal , plz plz plz
That just makes no sense. You must be EA. I mean as a consumer wouldn't you like to know what you're buying without any tricks? Isn't that the fairest way to conduct this transaction? The only side that gets anything out of this is the business. So again. Hello EA.Because you're not mature enough to make that decision on your own? I have a better idea. How about "No company should be allowed to convince you to play videogames, period."? Think of the increase in global GDP if you gamers instead spent that time productively. By your own admission, you're not able to make rational decisions in this area, so the government should decide for you. Nanny state utopia!
Do you see bogeymen everywhere? I'm just someone alternating between bemusement and disgust at the self-entitlement mentality of videogamers demanding government action to ensure they don't "get pwned" in Counterstrike by someone who bought a loot box. Why worry about world peace when there are serious issues like this facing us!
Different issue entirely. I have no problem whatsoever with that fine. But note: such situations as that are already well covered by current legislation.
How and/or why do children have credit cards?Now replace "people" with "children" and "loot boxes" with "gambling". You should notice the obvious problem with your comment now.
You've clearly never interacted with children for more than a few minutes.How annd/or why do children have credit cards?
And companies don't have responsibility to society? Only parents? That's just excuses to allow clearly predatory practices that target children. If companies can't regulate themselves then the government must do it. It's why we've elected them.And it's PARENTS responsibility to monitor their children and decide what they want for them - NOT government. This is taking away freedom, that's what governments worldwide love to do! WAKE UP (and learn to spell)!
Building a business model on exploiting gambling and psychology? It ruins families, wrecks lives. You don't seem to give a toss about the societal consequences which just says to me you aren't mentally capable of the responsibility of making the rules for a decent society.Yeah, that whole "freedom" thing needs to stop. People wishing to buy loot boxes in game should NOT be allowed to perform such heinous atrocities.
Europe is doing fine. Gas tanks are full across Europe, they're just overpriced. And people support Ukraine for the right reasons.Hey europe is falling apart, there's no gas for heating, endless ukraine war for dollars, davos is a corrupt joke, but those eu legislators and left wing tech editors are on the vast looming threat of *checks notes*
voluntary video game microtransactions.
Nonsense. 30 US states allow sports gambling, 46 states have a lottery system, with a maximum prize that regularly tops one billion dollars. I don't see you railing about the "societal consequences" of this gambling.Building a business model on exploiting gambling and psychology? It ruins families, wrecks lives. You don't seem to give a toss about the societal consequences
By your logic, a consumers should, before buying any videogame, receive detailed disclosure of its plot lines, characters, mechanics and how to best exploit them, a list of every potential pitfall and danger to be experienced, as well as every possible reward to be earned. Otherwise, you're being "tricked"! You don't know exactly what you're getting!That just makes no sense. You must be EA. I mean as a consumer wouldn't you like to know what you're buying without any tricks?
You are making wild comparisons with different situations. None of them make sense. For example, in case you didn't know, the US blocks online poker in most states.Nonsense. 30 US states allow sports gambling, 46 states have a lottery system, with a maximum prize that regularly tops one billion dollars. I don't see you railing about the "societal consequences" of this gambling.
Nor are there persons who have had their "lives wrecked" through loot boxes. Videogaming is a known addiction. Spending all your time and money compulsively playing is what wrecks lives, NOT because there's a random element of chance in the reward system.
Have enough character to be honest. You want loot boxes banned so your games are more fun. Stated baldly like that it sounds so banal that your mind searches for facile rationalizations about "helping society". Avoid that trap.
By your logic, a consumers should, before buying any videogame, receive detailed disclosure of its plot lines, characters, mechanics and how to best exploit them, a list of every potential pitfall and danger to be experienced, as well as every possible reward to be earned. Otherwise, you're being "tricked"! You don't know exactly what you're getting!
And once again, no I'm not EA. I do believe in eschewing rampant degrees of hypocrisy and self-entitlement. Why not try it yourself for once?
If it is the same thing as drugs to drug addicts then yes.Yeah, that whole "freedom" thing needs to stop. People wishing to buy loot boxes in game should NOT be allowed to perform such heinous atrocities.
It's really not. You're making a mad comparison in this situation. By my logic, if you go to buy a game you should know what game you're buying not everything about it. Same as you should know what skin you're getting or what say, player, you will get in FIFA. All I am asking is for basic transparency in the transaction.By your logic, a consumers should, before buying any videogame, receive detailed disclosure of its plot lines, characters, mechanics and how to best exploit them, a list of every potential pitfall and danger to be experienced, as well as every possible reward to be earned. Otherwise, you're being "tricked"! You don't know exactly what you're getting!
And once again, no I'm not EA. I do believe in eschewing rampant degrees of hypocrisy and self-entitlement. Why not try it yourself for once?
Did you even read the article? Most of these proposals are directed to all players, not simply children. And even in the case of children, far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically. Further, there's no evidence that children are cashing in loot box rewards for real-world currency. If they're using these items strictly in game-- it's gaming, not gambling.It's simple dude:
1. does it have gambling? Yes
2. Is it targeted at children? Yes
Congratulations; you've demonstrated that all videogames should be banned, as they are a recognized addiction, no different than a drug to a drug addict.If it is the same thing as drugs to drug addicts then yes.
So you should know in advance exactly what reward you'll receive for any and all in-game encounters or experiences? No surprise allowed whatsoever -- or the government will step in and throw the evil game makers in prison? Do you even hear what you're saying?if you go to buy a game you should know what game you're buying ... you should know what skin you're getting or what say, player, you will get in FIFA
No, you should know what you're getting exactly when you are purchasing things. Period. This isn't a "reward" as you call it. You spending money isn't a game mechanic. It's you buying a thing and you should know what you are buying.So you should know in advance exactly what reward you'll receive for any and all in-game encounters or experiences? No surprise allowed whatsoever -- or the government will step in and throw the evil game makers in prison? Do you even hear what you're saying?
"far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically" - pfff hahahaha. this is hilarious.Did you even read the article? Most of these proposals are directed to all players, not simply children. And even in the case of children, far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically. Further, there's no evidence that children are cashing in loot box rewards for real-world currency. If they're using these items strictly in game-- it's gaming, not gambling.
So spare us the "save the chilluns!" rationalization. You don't like losing your game to someone who bought a loot box. I get it. But that's not the government's job to guard you from that.
Congratulations; you've demonstrated that all videogames should be banned, as they are a recognized addiction, no different than a drug to a drug addict.
So you should know in advance exactly what reward you'll receive for any and all in-game encounters or experiences? No surprise allowed whatsoever -- or the government will step in and throw the evil game makers in prison? Do you even hear what you're saying?
Here's just a few out of many thousands of references. How much research can you show that loot boxes harm children? I'll welcome to be being proven wrong, but it will take facts on your part to do so, not snarky comments."far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically" - pfff hahahaha. this is hilarious.
Ooops! Did you even read those links? Of them, one is from an anti-gambling group and isn't research, but a self-conducted poll. The second link is to a study that actually supports what I've said earlier: that loot boxes are not gambling, but they are "psychologically akin" to gambling, and can be a gateway to problem gambling. The third is more relevant: it finds that loot boxes can cause children to "fail to understand the value of money" and "lead to poor spending decision". That study included only 42 children, from families in which the children were allowed to buy loot boxes on their parent's bank accounts.this is just 3 links from the first page of google search
More precisely, questioning the legitimacy of their videogame addiction causes the fruit-loops to come pouring out of the woodwork. (My apologies for the mixed metaphor.)Oh dear, @Endymio doesn't know the difference between violence and gambling![]()
You are so funny dude. First you say that there are no studies done, they you complain that the studies are not "real". Even though I just randomly pulled 3 studies done in 3 different years that were on the front page of a simple google search. You do realize that it's just the tip of the iceberg right? (rhetorical question, you obviously do, but you don't care)Ooops! Did you even read those links? Of them, one is from an anti-gambling group and isn't research, but a self-conducted poll. The second link is to a study that actually supports what I've said earlier: that loot boxes are not gambling, but they are "psychologically akin" to gambling, and can be a gateway to problem gambling. The third is more relevant: it finds that loot boxes can cause children to "fail to understand the value of money" and "lead to poor spending decision". That study included only 42 children, from families in which the children were allowed to buy loot boxes on their parent's bank accounts.
Now compare that to the hundreds of studies on violent videogames in general, comprising hundreds of thousands of children, and concluding not just that it causes them not just to make "poor spending decisions", but display marked increases anti-social and even violent behaviors.
You want to save the children? Don't allow them to play first-person shooters. Opening a loot box in Candy Crush isn't going to hurt them.
There's no need to lie to try to win points. My actual statement was, " far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically" (post #40). Hundreds of such studies exist, comprising hundreds of thousands of participants. There is a far smaller amount of evidence against loot boxes, and the harm shown in those studies far smaller as well.You are so funny dude. First you say that there are no studies done...
Oh, I agree with that 110%. But freedom is a much more important principle than ensuring a level playing field in videogames. Legislating how YOU feel other adults should live their own lives is the very root of fascism. Surely a Romanian of all people should understand that.why the hell do you want lootboxes to keep being a thing? It's one of the most asinine, one of the most hated "game feature" that exist.
you are confusing proper law making with something childish like "inhibiting freedom". that's a problem that I see with most people who don't know what freedom is and just yell "communism".There's no need to lie to try to win points. My actual statement was, " far more evidence exists that excessive videogaming in general is harmful to children than loot boxes specifically" (post #40). Hundreds of such studies exist, comprising hundreds of thousands of participants. There is a far smaller amount of evidence against loot boxes, and the harm shown in those studies far smaller as well.
I have no dog in this fight, as I don't play either form of video game. But I *strongly* suspect you play violent videogames and despise loot boxes. Meaning you're allowing your emotional desires to rationalize your position.
Oh, I agree with that 110%. But freedom is a much more important principle than ensuring a level playing field in videogames. Legislating how YOU feel other adults should live their own lives is the very root of fascism. Surely a Romanian of all people should understand that.
Really? I was born and grew up in the Soviet Union, and had the first of my children before the USSR dissolved (though luckily by then I had emigrated). I was a good Konsomol member in my youth: I know what communism is. And I can tell you that the propaganda being used to rationalize the regulation of loot boxes is identical to the justifications I heard then for regulating "dangerous" Western goods like blue jeans and Hollywood films. Allow children to be exposed to the decadent bourgeois fads and fashions of the West? Are you insane?you never lived during comunism and you don't know what loss of freedom is