You also make assumptions and assert opinions. We should be welcoming of both of ours. Yours is no more right than mine.- It's perfectly achievable and totally realistic. You seem to be arguing against something no one is actually asking for. No one expects a fully online MMO to just remain fully online and totally playable in perpetuity. The expectation is that there should still be some way to access and engage with the game's content. This is trivially simple.
And yes, depending on the complexity of the game or what the game is, requiring a dev to make their game available after support if it is an online game could impact indie devs.
It will stifle companies from making games with online activity.
What is the answer? Im not sure but there should be exceptions for some types of games. I think its unreasonable to expect WoW or Blizzard to offer WoW after they close shop. You can disagree, it doesnt mean I am wrong. Especially for free. I am guessing you are still expected to buy the game that is no longer supported if you want to play it, right?
Perhaps its just too sweeping and broad. If I recall the breakdown of this that I saw, Ill come back and share it with you. But even in this thread, folks have said things that their own FAQ proves otherwise. Folks are not understanding the ramifications of this entirely. Its worth discussing.
Its not as simple as "all games must be made available after support ends". Nothing is that black and white or as easy as you paint it. I believe you used the word "Trivial". I would challenge how you could know that for every game made.
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