hahahanoobs
Posts: 5,584 +3,372
You just need to see for yourself. Look at a game in 1368x768 then look at the same game running on the same PC at 1920x1080. The difference is huge. Everything looks sharper, you can see more details and the game looks like it is supposed to.
Many people are moving on to 2560x1600 these days, because they have a lot of money and very, very powerful GPUs in their system. However most games are not designed for this res, many will look silly, the HUD won't look right, the graphics engine is likely to fall over etc.
Most games these days are designed for the console first, and that means TV resolution of 1080p. The PC port invariably tends to be tuned to this res as well.
With Xbox One and PS4 both being Mid-range gaming PCs in a box, and both having a standard res of 1080p, this trend looks set to continue for years to come.
Don't waste money on a 2560x1600 setup for gaming unless you have a lot of money to burn, it's not worth it IMO.
PC games not designed for 1600p? Um, the resolution used during development is AT LEAST 1600p, if not higher. I have no idea where you would even get that from tbo.
Console games are developed on the PC, and current gen consoles are LUCKY to have a game that supports 1080p, so I'm confused how television and console resolutions are even comparable.